Share one embed of what you're working on, and give us a link to your own Topic to see more!
Keep it under 1mb please. If you post big images, or multiples, we're going to delete/replace. Why? See WAYWO Usage
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seesm to make a nicer more colorful midtone.
Cycles BSDF seems to lack the amount of controls , like diffuse amount, diffuse roughness etc
messing with vray, mamaged to get a nice clean render 4096x2048 in about 20 mins ( using CPU rather than GPU). This 9s obviously a cropped version
I have used both Arnold and Vray in the past, but focused on cycles a lot recently. Vray is pretty cool, loving it so far, though cycles is pretty useful too

flipped normals on the green channel as VRay does not like mirrored stuff, though its easily fixed but putting the strength at -1
made this in school - it's my first time texturing smth :>
pls tell me ur opinion, dislikes, likes and more
model
Done in cycles , rendered in 2k,
3mins 44 secs with open image denoiser
Want to share more stuff I'm currently working on
https://polycount.com/discussion/207931/f-2215-thunder-raven#latest
Software used : Blender, Krita, Substance Painter, Quixel Bridge & Twinmotion.
www.animatedheaven.weebly.com
Softwares used: Zbrus, Keyshot, Photoshop
Full project on AS: https://www.artstation.com/artwork/obZ90B