Another Shameless crosspost. Posted a few realtime VR tools, check the post for more renders! "In Game" Videos available for the Nail Gun and Drill on Artstation.
Design based on a Wiley Post Pressure Suit used in high altitude flights in the 1930s. My goal was to create a low poly character, roughly around 60k tris
Just finished a scene to try and put Unreal's new Nanite tech to the test. Really pleased with how the engine handled all the tris. Its fun being wildly irresponsible with tri-count, haha
Am currently working on a mug 😄Am a beginner and trying to learn as much as i can! Please feel free to comment and give critiques on how this looks like and what I can do better! 😥 I appreciate it! The Left one is where i tried to make manually a loop ring to try to get rid of those curves on the right mug. 🤔
Working on a remake of the title screen for Thief: The Dark Project. Absolutely adore the game, despite how dated a lot of the design feels these days.
Trying to optimize it and fix few problems before I will be able to render it in substance. Still plenty to do, but I love it, when I will finish I will try to give you guys link to ArtStation.
Maybe I will do a scabbard if I will find enough time.
A wine carafe from 1880, depicting Venus, Bacchus, and Cherubs in a festive motif. This jug taught me everything I know and many new swear words. Thank you to the best mentor and toughest brother around @nimlot26
Replies
Background setting in UNREAL ENGINE 4.27 to showcase a hero asset
I love you too @Tobbo
Hello
new portrait!
https://www.artstation.com/artwork/DAN0wO
Work in Progress
Another Shameless crosspost. Posted a few realtime VR tools, check the post for more renders! "In Game" Videos available for the Nail Gun and Drill on Artstation.
https://polycount.com/discussion/229629/assorted-vr-tools#latest
Nail Gun: https://www.artstation.com/artwork/Rn5LzA
Hand Drill: https://www.artstation.com/artwork/YKr3rX
Pipe Cutter: https://www.artstation.com/artwork/LemYEv
Plumber Cement: https://www.artstation.com/artwork/Ze34OG
Blowtorch and Solder: https://www.artstation.com/artwork/DAm0aG
Realtime armor personal project - ArtStation - Glass Knight, Adam Danby
Making a Western Saloon in UE4, more than happy to get some feedback :)
Hello! I pass you my last work I hope you like it!
https://www.artstation.com/artwork/KOPAoo
My latest portfolio piece, concept by Emerson Tung https://www.artstation.com/artwork/PeqOLL
Recent work: Sci-fi Container game Asset
Link: https://www.artstation.com/artwork/ykn4rO
this is my first attempt at sculpting a head need some critiques please
Still owrk in progress but im doing this on LiveStream ( spanish) Trying to learn Blender on the path haha. Hope you like it ^^
Hello everyone, I made some progress on my personal project. AR15-TGS color schemes. Check out original thread and blog to see more work in progress https://www.artstation.com/rav3nway/blog https://polycount.com/discussion/207931/f-2215-thunder-raven#latest
WIP environment for a small game project I'm working on in Unity. Had a lot of fun making some simple stylized torch FX.
More can be seen HERE
Had some fun with 3DsMax today and decided to create a chessboard & chess pieces.
Link: https://www.artstation.com/artwork/Qno9m4
Avocado fruit free 3d model, blender 3.0 krita and substance painter.
A fantasy shield model, done in ZBrush and Substance painter, here are some other shots: https://www.artstation.com/artwork/d0eXEK
Testing some new features in the Toolbag beta with a slimy louse creature
More here: https://www.artstation.com/artwork/aGO1Ek
1 Fusion 360 Modeling
2 Zbrush polishing and adding micro filets
3 Fusion360>MOI>Topo clean up, uv unwraping Blender
My Latest
Project! : https://www.artstation.com/artwork/wJvbWZ
Design based on a Wiley Post Pressure Suit used in high altitude flights in the 1930s. My goal was to create a low poly character, roughly around 60k tris
Artsation: https://www.artstation.com/artwork/Rng4YX
Just finished a scene to try and put Unreal's new Nanite tech to the test. Really pleased with how the engine handled all the tris. Its fun being wildly irresponsible with tri-count, haha
Here's the artstation where I explain a little of how I put it together and some breakdowns: https://www.artstation.com/artwork/zD085L
Am currently working on a mug 😄Am a beginner and trying to learn as much as i can! Please feel free to comment and give critiques on how this looks like and what I can do better! 😥 I appreciate it! The Left one is where i tried to make manually a loop ring to try to get rid of those curves on the right mug. 🤔
rate my latest work: https://www.artstation.com/artwork/lRyZGo
LOVE THIS!
This is a game-ready model of Edison bulb table lamp.
More images: https://www.artstation.com/artwork/3qZVKm
Looking for feedback/critique for further development on my Uni project.
ArtStation - Medieval Fantasy Asset Pack - To be Developed, Feedback required
Download link below
https://www.cgtrader.com/3d-models/character/woman/cartoon-zombie-nurse-women-game-ready
I've been working on this big boy during the last month.
Here's the ArtStation link: https://www.artstation.com/artwork/mzE9vv
Looking for feedback/critique for further development on my Uni project.
ArtStation - Medieval Fantasy Asset Pack - To be Developed, Feedback required
https://polycount.com/discussion/229917/feedback-required-for-further-development#latest
https://www.artstation.com/artwork/ArXBde
Trying to optimize it and fix few problems before I will be able to render it in substance. Still plenty to do, but I love it, when I will finish I will try to give you guys link to ArtStation.
Maybe I will do a scabbard if I will find enough time.
Enjoy guys.
I made a Japanese railway tunnel.
My Artstation :https://www.artstation.com/artwork/3q8EO2
You can find more images on My Artstation
Working on this for 'Nail & Crescent' - a re-imagining of the original Quake on the Quake II RTX engine.
Zelda Fan Art
I have been wanting to try out some stylized art for a while and thought this would be a nice project to get started with.
ArtStation - Zelda Fan Art, Rhys Owen
Shameless cross-post
A wine carafe from 1880, depicting Venus, Bacchus, and Cherubs in a festive motif. This jug taught me everything I know and many new swear words. Thank you to the best mentor and toughest brother around @nimlot26
my latest project, been trying to get better at materials and lighting
Arstation Link: https://www.artstation.com/artwork/JekJWZ
3d rendered digital artwork "Utopia"
Software used : Blender, Krita, Substance Painter, Quixel bridge & Mixamo.
Vintage Rocking Chair prop I made recently for VR
ArtStation - Vintage Rocking Chair, Rhys Owen
Been a while since I've even logged in sadly. Some new work, got so many projects to finish had to call it on this..
Part of Weston Reid's stylized character course, the original concept is by Baldi Konijn.
https://www.artstation.com/artwork/2q5YAg
I upload it a little late but... one of the works I have done in my school. I hope you like it!
https://www.artstation.com/artwork/6beNLV
Finished my real-time character model practice.
Small Crime 3d thread
Artstation
Never posted here. Testing, testing, 1,2,3...
Another proverbial and ubiquitous sci-fi hallway.
Working on this scene from a whole now
Need some suggestions and feedbacks
Free 3d model - Gold Club and Ball