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Psion Character for Infinite Desolation. Took me some time to sculpt. I learned a lot since it is my first character.
https://us.v-cdn.net/5021068/uploads/editor/fs/hihfxw6p5o77.png">
https://cdnb.artstation.com/p/assets/images/images/009/038/343/large/zachary-suchlicki-corridor-finalrender2.jpg?1516778920">
Sci-fi Corridor! More pics: https://www.artstation.com/artwork/E5Jl8
If you have any comments or critic please feel free to share it:
http://polycount.com/discussion/195585/star-citizen-security-turret
I wanna spend lots of time in 2018 on Substance Designer, and this is a new experiment which I had tons of fun with!
https://www.artstation.com/artwork/64XyW
Finished.
More pictures More pictures in my artstation page:
https://www.artstation.com/artwork/GyDBQ
Wrapping up a small project!
Red Matter is a story-driven VR puzzle adventure game set during a dystopian Sci-Fi Cold War.
https://www.artstation.com/artwork/ZnBJ0
[noparse]
http://www.youtube.com/watch?v=FVbuJftvfuE
quick update: Maya to UE4 - did a quick high lightmass settings and VR scale check. Still a long ways to go.
https://static.wixstatic.com/media/a27d24_e29dc897567e4149ba559646932b8b52~mv2.jpg">
Hear's the sketchfab link to it
Fiddling around with blender cycles again. Doing a presentation pic for my next workshop submission.
I've finished this fanart character, but I want to improve it further and give him a pose and different lighting, togheter with some adjustemen on the texture. For now, that's what I have
More Full Res images and a better description on Artstation:
https://www.artstation.com/artwork/1vWGL
Hey Everyone! this is what I have been working on so far this year. The Jester alien concept.
You can find the WIP thread here: https://www.artstation.com/contests/beneath-the-waves/challenges/35/submissions/25197#submission-update-102199
model
Working on my cyberpunk project.
https://www.artstation.com/paul_crafter
https://us.v-cdn.net/5021068/uploads/editor/kx/b27o5bfh376a.jpg">
model
Hair is not Finished and textures are temporary still
render in marmoset toolbag 3
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Before and After of another weapon asset I made two years ago for fun. just worked on the topology and smoothing groups.
Currently over here learning Modo. http://polycount.com/discussion/comment/2607763
https://us.v-cdn.net/5021068/uploads/editor/gl/i9hhzrb8svcj.png">
New member here,I completed this early 2018. For 2018 as a whole, I've got a huge range of environmental and Skybox pieces coming which will cover volumetrics, statics and compression methods. I wont go into heaps of detail but I'm getting quite excited for 2018 in Skyboxing
https://us.v-cdn.net/5021068/uploads/editor/1s/kfwymocmkcvn.jpg">
working on a stylised astronaut character https://us.v-cdn.net/5021068/uploads/editor/2f/us8mj11bd38u.jpg">
https://us.v-cdn.net/5021068/uploads/editor/85/y65xr1dn7x5d.jpg">
so here is some progress on the flash . its my first arnold render . i am a total noob in rendering in general , will look some tuts on arnold and here is the link if you want to check out its progress and give any suggestions
http://polycount.com/discussion/196704/cw-flash-barry-allen-sculpt#latest
Texturing a troll I've been working on. Not quite done yet, still a bit more to do.
https://us.v-cdn.net/5021068/uploads/editor/pw/hkk9tzc4eydr.jpg">
Hello!
New member fIrst time posting! Hope everyone is having a great weekend!
Recently, finished up a melee weapon series concept.
https://us.v-cdn.net/5021068/uploads/editor/be/g40clq5nzn4j.png">
more views @ https://www.artstation.com/artwork/Abn6q
https://www.artstation.com/artwork/JK52A
just finished the texture
https://us.v-cdn.net/5021068/uploads/editor/6a/niwen8htpmv0.jpg">