Let 2018 begin! Past WAYWO threads:
2017,
2016,
2015,
2014,
2013,
2012,
2011,
2010,
2009,
2008,
2004-2007Why these rules? See
WAYWO UsageModerator note: if you want a higher chance for being front-paged, make a topic and include the link in your reply.
Replies
Worked on a weathered brick substance. More on Artstation: http://https//www.artstation.com/artwork/bkREg
https://www.artstation.com/artwork/NRNy5
Lemme know what you think
I wanted to share my last work
Feel free to take a look on my artstation or my polycount thread
My stone wall study texture.
Have more renders here!
https://www.artstation.com/artwork/A1b6N
More screenshots at https://www.artstation.com/artwork/O6eQk
model
More: https://www.artstation.com/artwork/4GrV8
model
https://www.artstation.com/joaoneto
Exercise for a ealistic character for my portfolio. I think it came out alright?
http://polycount.com/discussion/197493/character-piece-for-portfolio-looking-for-feedback-to-make-changes#latest
model
After a long time I have polished some more my never-ending-personal-project. I've forgot to post it here earlier but still.
More on my artstation: https://www.artstation.com/artwork/ak0Bq
I make an UZI, is my first time make a weapon.
More renders in my Artstation!
Finished up this guy a little while back. Was pretty much my first project that I did from scratch, was really fun.
More on my Artstation.
model
model
Concept art: https://www.artstation.com/artwork/lqymJ
Check out more on my artstation: https://www.artstation.com/camwilkerson
Redworking an oldish project.
still working on my sculpt
video/picture previews and download at - https://www.artstation.com/artwork/Xk0yR
I put it in the Maroset Viewer if you want to check it out on my Artstation
I recently finished that Lighting practice:
More here: https://www.artstation.com/artwork/EPyAK
I am in the CGMA lighting class. It's a nice one.
https://www.artstation.com/artwork/eBKNG
Yeah
Artstation post: https://www.artstation.com/artwork/qkkkD
model
For close ups & close ups: https://www.artstation.com/artwork/akwe9
model
Dev thread: http://polycount.com/discussion/198626/gorehowl-a-hand-painted-personal-take-on-the-hellscreams-fav-toy-low-poly-weapon#latest
shots collected: https://www.artstation.com/zoltanh/albums/634108
thx for taking a look
https://www.artstation.com/artwork/Xkkyy
Just finished this guy. Model of this concept by LIGHT GYZJ : https://www.artstation.com/artwork/Ke1AB
Check out detail shots here: https://www.artstation.com/artwork/okYEW
What I like
-I think the base materials looks quite nice. It's nothing fancy. It basically consists of semi rusted steel and dust/dirt.
-The way materials reflect the lights, it looks wet and shiny. I think looks interesting, because it's exaggerating the shadows which creating depth. This definitely something I'm very of proud.
-Getting the magazine to look transparent/clouded was very tricky. It doesn't look quite right yet so I'll be sure to do more adjusting.
The UGLY thing that needs to go: XD
-I think the big white scratch needs to go. The placement doesn't seem right. The idea is to have some heavy damage to body area.
-strap material looks a bit boring.
-edge wear.
-Need some easter egg.
Hope you guys like it!
WIP Thread: http://polycount.com/discussion/197904/wip-sig-mpx#latest
Just wrapped up this project. You can check out more renders in my portfolio! I have a lot of fun learning about the mechanics of these old relics and how they were manufactured.
My entry for the Sketchfab "GDC Beer Bust" Challenge: A Beer Stein based on a Scorpion combined with medieval armour.
Enemy for a game I'm working on. Stay Tuned: https://twitter.com/OutofPlaceGame
A quick head sculpt inspired by "Book of Giants" by Petar Meseldzija
https://www.artstation.com/kraken