Let 2016 begin! Past WAYWO threads:
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https://gumroad.com/l/QPipe1a#
http://i.giphy.com/l3V0qii9ogYOimUVy.gif
Stop by the artstation page, leave a like and/or comment (https://www.artstation.com/artwork/Nbgxb)
You can also checkout sci fi door I recently shared on artstation (https://www.artstation.com/artwork/2nBYJ)
(WIP) Facial animation test using blend shape and normal map blending.
https://www.youtube.com/watch?v=hU8udX5qaQ8
model
Created a new drone. Thanx for checking it out guys!
https://www.artstation.com/artwork/OaPq8
Here's some zbrush progress on a helmet I'm working on for UT
I explored Zbrush and practiced anatomy by making this body and armor sculpt. It's a step towards making a full character.
The thread is here with more images :
http://polycount.com/discussion/163623/ue4-environment-art-train-model#latest
Still have a long way to go.
Saturn in UE4 for fun.
This is my initial block, going to start laying out UV's and tweaking the silhouette
model
http://polycount.com/discussion/168643/ue4-photogrametry-greek-statues#latest
Here's a link with marmoset viewer
Lots of fun with this project.
First person weapon mesh, 60838 ▲ and 3 separate UV unwraps.
Visit my Artstation if you want to see more pictures!
I'm done with my warhammer's dwarf axe. you can find the marmoset viewer here : https://www.artstation.com/artwork/QEox4
Made a night scene of the street to mix things up a bit.
Gonna be making a guide towards making products for Secondlife here soon. I feel like everyone here could actually make good cash if they gave it a chance.
More shots : https://www.artstation.com/artwork/rZ2nG
Thread : http://polycount.com/discussion/168708/cyberpunk-motorcycle
post:
lots of guns in this page
just sharing this real time character I'm working on. Previewing textures in marmoset, and base textures in quixel.
Thanks!
http://polycount.com/discussion/168756/ue4-cryo-chamber-halo-fanart
model
Thank you Camouflaj!