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EDIT: Somehow the Sketchfab viewer got separated, sorry about that
Attempted to recreate a telescope I own as a PBR study - quite happy how it turned out but there's still lots of room for improvement
Here is a quick breakdown: https://gfycat.com/HairyAmazingIncatern
and with less compression: ttps://vimeo.com/165597308
Backplate:
The book is 2600 tris with PBR textures.
The table is ~1600 tris also with PBR textures.
Soft used: Zbrush, 3ds Max, Quixel, xNormal, Photoshop.
You can find more here: https://www.artstation.com/artwork/yoOd9
and here: https://www.artstation.com/artwork/R5eVm (there's also 3D marmoset viewer scene with the table)
And high poly version of the book:
I'm debating whether or not to do the low poly and texture, or if doing the high poly is enough, since I've had some feedback that it's nor the most interesting model, since it's rather simple, which I agree so, suggestions?!
Finished my Artstation Journey entry, stuck a greentooth in there for the hell of it (was never able to participate in the old Unearthly Challenges nor was I any good back then).
https://www.artstation.com/contests/the-journey/challenges/3/submissions/2331
http://www.youtube.com/watch?v=vVM2MJ_RFH0
More here : https://www.artstation.com/artwork/QEYm3
Thread
This is my final entry for the Artstation Challenge.
You can find all the WIPs and construction shots here : https://www.artstation.com/contests/the-journey/challenges/2/submissions/2315#submission-update-17067
https://www.artstation.com/artwork/KyQdG
Monster Tree SceneWIP, Just trying to push this guy, haven't put the alphas on yet.
http://polycount.com/discussion/119981/looking-for-critique#latest
Using a concept done by Mike Franchina.
Yes all the tiling materials are made in Designer, yeah its using tessellation
Hi guys just starting out in games and CG, gonna post a few style boards
Would love any feedback or criticism you've got
You're concept art for the monster tree is awesome.
I like the Tim Burton/Edgar Ellen style you've got going
model
Sculpt-
Polypaint-
Finished low-poly, right at 9K tris-
You're concept art for the monster tree is awesome.
I like the Tim Burton/Edgar Ellen style you've got going
Artstation: https://www.artstation.com/artwork/VNZ0b
Modeled in Max, baked and textured in Substance Painter. Rendered in Marmoset.
ArtStation Link: https://www.artstation.com/artwork/rZYzJ
Artstation Link - https://www.artstation.com/artwork/yZmrO
http://polycount.com/discussion/168897/gai-class-project-feedback-appreciated-character#latest
Started this as a speedsculpt and now trying to see where it can lead to
More info and images on my artstation:
https://www.artstation.com/artwork/50E38
https://www.youtube.com/watch?v=w_EdaqNY1kg
I looking forward to it why only watching people playing games it could be also interesting watching people creating games ;-)
https://www.twitch.tv/ra6ga5ka
The texture is still to clean . i really need to add some stuff
Trying to get that Overwatch style on this character. Currently struggling with color like I always do. Hopefully I can get this one done.