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Marmoset viewer here
Time to get back to my scene, I've only taken a 6 month break from it....
WIP
Artstation
More images here: https://www.artstation.com/artwork/Og4oK
https://www.artstation.com/artwork/z0GAL
model
Still lots of work to be done. Building is to scale and hoping to get it into unreal when finished.
This piece started out as a TK-53 CGS Mobile Worker from the series ''Gundam iron blooded orphans'', but i later found the design lacking something, so i made it into a cargo tank.
Sci- Fi Cargo tank made in maya, textured in photoshop and Ddo
Tris: 53k
map: 4K
More pictures at : https://www.artstation.com/artwork/Ng0r5
obviously I could go a lot further, but I finally found a way to do this relatively painless -
mask out bits of the hair then move it out with the move tool to get more clumping
Small, small world as they've said multiple times.
Only allowed to show the public images of the parade float at this time.
http://choib.blogspot.com/p/disneyland-shanghai.html
I'm creating a sci-fi modular kit to build a close outdoor environment, all assets are texturing with Substance Painter. More info on https://www.artstation.com/artwork/l6mlz .
Here a wip demo scene:
hi guys, i just wanted to share my fanart of the Knightmare Batman from Batman vs Superman Dawn of Justice. This is also the first time i've collab with my friend Sơn Nguyễn who did this high poly of SCAR-L. I hope you guys will like it and if you do, pls click on the link below for more close up, better quality, and tell me what you think.
https://www.artstation.com/artwork/Kg0b4
Thanks for watching.
Was bored and wanted to do a speed texture, used that. fun fun
Recently finished this character,
https://www.artstation.com/artwork/DQJ6y
Pictures of sculpt and side views can be found here: https://www.artstation.com/artwork/4PQYq
More Images can be found here
https://www.artstation.com/artwork/Qg00l
Light Crossbow
more here: http://polycount.com/discussion/175246/fan-art-gothic-i-thorus#latest
http://polycount.com/discussion/comment/2482788#Comment_2482788
More pics: https://www.artstation.com/artwork/XOq1Y
More image and 3d view: https://www.artstation.com/artwork/Gg0J3
Finally texturing this one :
https://www.artstation.com/artwork/1Rono
http://polycount.com/discussion/comment/2482788#Comment_2482788
Check out this ship I've been working on. Tried to keep it as modular as possible. One 4k texture, and about 5 greeble modules for the details.
Will most likely try out some more environments.
Thread for more images
http://polycount.com/discussion/177349/ue4-research-ship#latest
model
wip of current character, trying to improve texturing work
model
You can see more images from my artstation.
https://www.artstation.com/artwork/oQaAz
http://chokata.cgsociety.org
For Sketchfab and high-poly sculpt: https://www.artstation.com/artwork/B6RN6