Week 8 of my New Years Adventure.
This week Marvel Legends X-Men Infinite Storm.
I hasn't showed up in my country yet.
Being retail exclusive has made it rare online as well. So still haven't found a decently priced (with international shipping).
So... made my own version. Heavily based on the existing toy.
I also recently released these 3d printed toys that cling on another called Linklings:
Download and more pics here: http://www.thingiverse.com/thing:679849 They are modeled in 3Ds Max.
Would anyone be interested here in modding them, like different faces and stuff?
Made some Darksiders 2 fan art to learn more about stylized asset creation and also a bit about pbr texturing. Original concept is from here http://digital-art-gallery.com/picture/big/15437 can't make up the name of the concept artist and reverse searching the image didn't wield any results,so if anyone recognizes the name i'd really like to give due credit
Here's something I've been working on. Went for a different kind of handpainted style. Kept a bit of realism, but still contain the handpainted look. Hope you guys like it
Couple different shots in different lighting. Calling this done. I could go on forever tweaking and adjusting, and I just noticed some weird stuff going on with the translucency on the left arm, but I'm honestly kinda sick of looking at it now and don't care anymore. On to the next thing.
I also recently released these 3d printed toys that cling on another called Linklings:
Download and more pics here: http://www.thingiverse.com/thing:679849 They are modeled in 3Ds Max.
Would anyone be interested here in modding them, like different faces and stuff?
Hi! So I finished the character for IFCChallenge, rendered it out in Marmoset Toolbag. Now I can finally update my ZBrush without worrying of breaking the scene or something
Last year I kept trying to make characters without using reference, or learning anatomy. I was lucky to get tons of helpful critcs from Ysalex, Lee, and many more telling me to nail form before anything else... thanks
and now I'm redoing my entire sorceress character.
more foreground composition test before I go back to fixing the model
To maximize my effort, I'm merging these two paintovers into a 2 frame story board that shows the character gathering energy and then releasing a sensor dome.
Hey everyone, thought I'd stop lurking and start posting! Just finished an image for the Brainstorm group on Facebook and I thought I could share it here too. Tried out a new pipeline for painting and it was quite fun.
Replies
time to put some clothes on ... but the skirt to leg down there still wip though ..
This week Marvel Legends X-Men Infinite Storm.
I hasn't showed up in my country yet.
Being retail exclusive has made it rare online as well. So still haven't found a decently priced (with international shipping).
So... made my own version. Heavily based on the existing toy.
Composition still horrible it seems.
More pics here: http://imgur.com/a/FxQa8
I also recently released these 3d printed toys that cling on another called Linklings:
Download and more pics here: http://www.thingiverse.com/thing:679849 They are modeled in 3Ds Max.
Would anyone be interested here in modding them, like different faces and stuff?
Working on the highpoly
I Actually like this better than the reference itself you used, look amazing, great job!:)
Try it out in your browser.
And drop a comment in my thread
This is really excellent man, I love it. Awesome work, I hope you use it for something! It's too good to be just a demo.
I also really liked your island demo one too, very cool stuff.
More images on my ArtStation here.
Couple different shots in different lighting. Calling this done. I could go on forever tweaking and adjusting, and I just noticed some weird stuff going on with the translucency on the left arm, but I'm honestly kinda sick of looking at it now and don't care anymore. On to the next thing.
#hipsterLifeStyle
Sir-Lucius : Great character !
crosspost. http://www.polycount.com/forum/showthread.php?t=114263&page=3
More on my portfolio
Crosspost from my thread, progress on my Bane sculpt(real).
Got the Ballista to game res, 12.5k tris and a Work in progress on a 2k PBR texture.
C&C loved!
[ame]https://www.youtube.com/watch?v=m7TYQVFHPKU[/ame]
These are actually amazing! So creative!
ShotGun work in progress
Revenge of Trishna student project
Low poly character for mobile game.
I love it !
and now I'm redoing my entire sorceress character.
Very early WIP
http://www.polycount.com/forum/showthread.php?t=149263
Soon I will finish truck crane :poly142:
To maximize my effort, I'm merging these two paintovers into a 2 frame story board that shows the character gathering energy and then releasing a sensor dome.
Hey, that looks great! Love the style!
Her face looks hideous, though I don't know if that's because of her villainours smile of my failure to do a proper villanous smile.
Any critiques?
Cheers!
http://www.polycount.com/forum/showthread.php?t=149187