some recent freelance work for outplay - not sure about posting any wires or textures these days. increasingly I am not allowed to show them, but am still waiting on that i made the 2 female characters and the robocat. I was responsible for both modelling and texturing+materials set up +skinweighting and head morphs
Hi guys, I'm really happy to finish this guy I've done this project because i love this game, i played this a lot in my childhood and i love it. i'm a big fan Final Fantasy games *-*
I'm available for freelance work Email: leorezende95@hotmail.com
Im working on this caracter, struggling through the process (never actually did a character before)... any suggestions on tutorials for creating armor? want to get everything on it and only then start to refine everything.
So I was really inspired by Glauco Longhi's realtime portrait and wanted to do one of my own. So here is a little WIP shot of my maasai woman. I have not finished texturing the skin but most her accessories are done and ill probably place some more hair cards. All textures were done in Quixel and its rendered in Marmoset.
Crossposting from my thread since I posted very early in the morning. I'm writing a series on rendering that aims to demystify the concepts behind rendering for anyone from regular artists to those wanting to get into serious tech art. Let me know what you think! If you have any suggestions or feedback it's greatly appreciated
Working on finalizing Power Hover, a game me and my friend are doing. I just added a topic for it. Here's a little beauty shot from the games main character inside the level three
Hey guys! For the Thanksgiving season and Black Friday I made the Modular Building Set High Poly/Texture and Breakdown FREE again on my gumroad until Friday night Head on over and get your learn on and checkout the highpoly/textures that come along with the breakdown. All of the links and info are on my facebook where I have info for a sale on the rest of the gumroad products too. Enjoy! And everyone have a safe and Happy Thanksgiving holiday
I'm currently working on homework for Jama Jurabaev's Learnsquared course. This is my submission for hard surface and organic sculpting. I was mostly inspired by SOMA and Bioshock universe.
Been working on this guy for a while now. and a first time poster in this thread. Currently running into a myriad of technical issues which cause my brow to perk, though, less than before. which is good. Suppose technical talk would be a good place to start with that, right? literally any feedback would be highly welcome!
Rendered in UE4
nVidia Hairworks
nVidia Apex Cloth
This guy is called Crusher, he is from a podcast style live Pen and Paper RPG campaign of Shadowrun on itmeJP's channel on twitch. (So Technically fan-art. Specific fan-art, but Fan-art!) 'course the WIP is on my sketchbook. when I reach another milestone, it'l be posted here again!
Album cover for a fresh EP by my brother. Took entirely too long to get the text to work, and it's still bugging me even now. The EP is a series of remixes of and around video games.
ZAPHK - wow amazing work and tips! Nice stylized render. Hi guys! Here's a character sculpt I did a while ago during a mentorship with Josh Singh. He is amazing, learned a lot from him
Hello polycounters! Really great work being pumped out. Gets the inspirational juices flowing. I finished up this project for the Advanced Game Modeling class over at LCAD not too long ago and thought that I crosspost it up here. Marmoset viewer also available on my Artstation page. Thread ArtStation
Replies
increasingly I am not allowed to show them, but am still waiting on that
i made the 2 female characters and the robocat. I was responsible for both modelling and texturing+materials set up
+skinweighting and head morphs
Steiner FFIX - Fanart
Hi guys, I'm really happy to finish this guy
I've done this project because i love this game, i played this a lot in my childhood and i love it.
i'm a big fan Final Fantasy games *-*
I'm available for freelance work
Email: leorezende95@hotmail.com
Thread here: http://polycount.com/discussion/160890/long-term-personal-project-return-to-shadow-moses#latest
https://sketchfab.com/models/97a7a81e823840148f42e4aa2ae11614
any suggestions on tutorials for creating armor?
want to get everything on it and only then start to refine everything.
So I was really inspired by Glauco Longhi's realtime portrait and wanted to do one of my own. So here is a little WIP shot of my maasai woman. I have not finished texturing the skin but most her accessories are done and ill probably place some more hair cards. All textures were done in Quixel and its rendered in Marmoset.
New brush set for Zbrush, 20 wood brushes and height maps
Download link + preview pictures and video over at artstation
Download - https://www.artstation.com/artwork/Z0wqx
Questions/feedback - https://www.facebook.com/JonasDigitalArt/
https://youtu.be/iauduCwwbhE
The first article can be found here:
http://polycount.com/discussion/151154/da-dawg-bowl-plus-mystery-gamma/p1
Thread
Love the textures The Lone Penguin!
"Industrial Glass Windows" WIP.
Fragmental
is a couchplay* multiplayer game we have been working on for a couple of months in UE4. Think Hotline Miami meets Bomberman. It our first totally independent, self funded game!
Here is the full trailer: https://www.youtube.com/watch?v=G1HSDd9wgYA
We are also on Greenlight at the moment: https://steamcommunity.com/sharedfiles/filedetails/?id=557591331
Let me know what you think
*We also support net play.
feedback is always welcome!
WIP of a portfolio piece, my portfolio is pretty bare atm
More here - https://www.artstation.com/artwork/G1rld
crosspost :P
http://polycount.com/discussion/127439/blubber-busters-game-dev-blog#latest
www.facebook.com/purepolygons
marmoset viewer https://www.artstation.com/artwork/q0xbD
I've been working on this tank for the past couple days, any feedback is welcome.
[img]http://i.imgur.com/05xW96f.png[/img]
[img]http://i.imgur.com/bJj5OaY.png[/img]
[img]http://i.imgur.com/KdCJox2.png[/img]
More in the thread- http://polycount.com/discussion/145608/cyborg-assault-swat-woman/p5
The main idea was to practice hand painted texturing.
I've learned a lot on this one and there ist still a long way to go.
https://sketchfab.com/models/ee408a77f43f4a01a2d4e1716059507c
Fishtron 9000 by .sebastian. on Sketchfab
Is Sketchfab broken on Polycount?
Currently running into a myriad of technical issues which cause my brow to perk, though, less than before. which is good.
Suppose technical talk would be a good place to start with that, right? literally any feedback would be highly welcome!
This guy is called Crusher, he is from a podcast style live Pen and Paper RPG campaign of Shadowrun on itmeJP's channel on twitch. (So Technically fan-art. Specific fan-art, but Fan-art!) 'course the WIP is on my sketchbook. when I reach another milestone, it'l be posted here again!
Album cover for a fresh EP by my brother. Took entirely too long to get the text to work, and it's still bugging me even now. The EP is a series of remixes of and around video games.
You can preview the EP here
Hi guys!
Here's a character sculpt I did a while ago during a mentorship with Josh Singh. He is amazing, learned a lot from him
I finished up this project for the Advanced Game Modeling class over at LCAD not too long ago and thought that I crosspost it up here.
Marmoset viewer also available on my Artstation page.
Thread
ArtStation