It's not done yet, but I thought I'd share it anyways to see what the pros think. I know the textures are a little repetitive as of right now. I've just started using dDo and nDo and I'm loving it (I just got them 2 days ago).
Please tell me what you think. I'd love some constructive criticism!
OMFG, so much good shit on the past 2 pages. Tsabszy, Lonewolf, Butt_Sahib, MalloryW, N83ds, Hofsta, StefanoBernardi (MY BRO!!), Devmatt, Hazardous, JeffParrot and JandonKenpon... MAD PROPS and Mucho respecto!Here's a new batch of character portraits for a Pen&Paper RPG I'll run with my homies.
Great work on here as usual. This is something I worked on to a brief. I might make a thread and work some more on it after, possible retexture using PBR.
This is a very basic character sculpt thats currently getting rigged for free release .This is going to be the precursor to the full character rigs that will be getting made for a future project .This is just to serve as our stand in rig basically .This rig will have full body and facial control systems .The other character will be fully clothed and have the same facial system and body system .
This dagger was based on concept of a chinese artist, his nickname is 0BO. The sculpt was done a while ago, and it not following the concept that well, but any way, I decided to make a lowpoly to practice texturing
Replies
Here's a quick little tut i made for a wine bottle, glass material hand painted texturing
lonewolf: wot?!
Tehsplatt: make a thread
Quick sculpt i made. Also did a qick paintjob. Onto low res and then some expressions!!!
first post here~
currently working on a conversion from a 2d sketch of a friend to 3d~
original concept (char mashup of sonic and leif (animal crossing))(sorry the resize doesn't seem to be working..?)
original post here
my 3d thingy in blender so far
original post here
i appreciate your comments!
@tsabszy Great Stuff Thanks For Posting This
Today we give thanks to MAMA tsabszy for giving birth to baby tsabszy.
Allowing him to deliver us this awesome tutorial.
Inspired by:
...I kind of got carried away...
I think I did a pretty piss poor job, but oh well, chocking it down to a failure and hopefully I'll do better next time.
Morgoth?
yes he's one of the best charactor in tokience series
I tried to get away from sauron looking but it really has to be this way cuz it's feeling right
i think concept for sauron maybe derive from morgoth
Sauron almost certainly takes his final form in inspiration from Morgoth.
Please tell me what you think. I'd love some constructive criticism!
Thanks Harrad!
Finished the low. Will finish this guy by tomorrow hopefully!
btw. Question. Im using 2012 Max. The viewport shadows look great and all, but when i maximize the viewport the shadows disappear. What gives?
http://www.polycount.com/forum/showthread.php?p=2097944#post2097944
Ive got the art book of prince of egypt, its epic! Id love to try making an environment or character from in there great art style
Concept by Calum Watt.
More on my thread.
BIG BIG WIP - Blockout
This was made in 3 - 4 days.
Detailled shots will follow when I got the final design.
A render of the mini sculpt I did for the Kingdom Death boardgame!
Could you have possibly used any more polys? You'd seriously expect this to run in a game engine?
he doesn't know what he's doing. jeff, engines can't run that shit, you serious?
Sorry for the quality. Compression from photobucket is HORRID. Looking for another reliable and well-organized photo host. Any suggestions?
The amount of work thats gone into this piece is outstanding, the background just hurts my brain.
Haz: OMFG...man....geez....haha
im done!
How can you NOT do expressions for him lol
DAMN! That's beautiful man. great job!