Welcome to our 7th monthly unofficial Dota 2 workshop friendly competition
This month we decided something new! we are going for just single items split in 2 months
this month of august the theme will be
"Single items to Radiant heroes"
here is the list of Radiant heroes
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The competition
the idea of the competition is to create items in a friendly environment and with the feedback of the other participants to get the best result possible
Last month we got sponsored by Handplane3D which gave 2 licenses for the winners (for now still waiting for all submitions to make the voting)
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Getting your item displayed on the first post
PHP Code:
or this one for 2 creators
PHP Code:
set_name - name of your set, use equal as on the workshop
workshop_user_link - your workshop page, so people can browse your other items easily
Username - the name you think its easier to people find you, can be the one from polycount or the steam
item_link - the workshop page of your item
thumbnail_img - the image link of the thumbnail that is INSIDE your item page on the workshop
(the thumbnail is the one with 200 pixels wide, you can get from your items page or add Code:
/200x200.resizedimage
to the end of the link)
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Rules
- open for teams of any size
- its allowed one item per hero per team/person ( two or more items for the same hero made by the same team/person will not be accepted)
- everyone should keep posting feedback on other works, the feedback should be constructive
- the final submition need to be a single item to a Radiant Hero
- it must be submitted to the workshop before the deadline but not before the start of the competition
- The item should be made on the month of the competition, its ok to continue one started earlier, but you should work most of it during the month
- the deadline is the last day of the month at 23:59
---Tutorials/working in progress videoshttp://www.polycount.com/forum/showthread.php?t=123800
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Inspiring quotes
Wow, that's really awesome. Please keep us at Valve informed so we can help draw attention to the winners, progress threads, etc.
Some advice:
Try to give some attention to heroes that are under-served so far (in terms of amount of content).
The success of sets tracks well with the popularity of the hero. (Although popularity can vary between updates and as Icefrog changes balance.)
Look for heroes that the community seems to have trouble creating content for. Good work can really open up the design landscape and help people think about the dynamic range of potential designs.
Don't forget about single items (instead of full sets). Many of the most popular items in the game are single items. Mounts and weapons make good candidates for this, but it varies by hero.
Mix up these approaches. So maybe one month you do a popular hero and another month you do a hero that has few items.
-Brandon Reinhart (Valve)
I love you guys for doing this! Dota2 is my favorite game at the moment and Polycount is my favorite community! I'm very proud to be apart of such dedicated artists and I smile every time I see some Polycount work in game
-coots7
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Presentation
the presentation is a really important part on the workshop, save some time before the deadline for that. the first impression means a lot on the workshop.
If you want to fancy your presentation here is a the polycount logo over the aegis, there is no need of it to be used
http://puu.sh/1QtZy
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Previous MonthsJULYJUNEMAYAPRILMARCHFEBRUARY
Replies
Enchanted Staff of Mangled Wood by Zipfinator and SlimeFace
The Grand Grip by PatrickL
Shield of the Phantom Prince by Branch
Stag of the Northlight by Airborn Studios
Gulliver by Godzy and IGWTmenace
Crown of the Cataclysm by MdK
Serrated Blade of Obliterationby aXis
Envoy of Nishai by Mech Bgum
Jade Horns of the Sacred Beast by Murderface626
Bone Spirit Cap by Branch
Icemuffs by shoo~
Umbrage by Vayne4800 and Stefco
Crown of the Occult Protector by OniLolz and Zaphk
Eaglesong by Starmony
The Roaming Shaman's Pack by Pear
Frozen stein of the bar brawler by Coyo.Te
Lolths Gift for Drow Ranger by NivareGee
Horned Protector by Zoja
Headdress Of The Commander by [UN]cagdasx44
Prisoner's Leg by Waldek
The Hood Of The Lost Knight v.2 by [UN]cagdasx44
Dagger of the blue shadow by I-ninj[A]
Drust, the Hazhadal beast by OniLolz and Zaphk
Barrel of Whale Ale by JackyBoy
The Cowl of Ayizan by MdK
Bird of Paradise Helm by Gaston
EPICBOW by iRYO400 and Hellmouth
Admiral's Treasury by Frump
Nature's Legacy by Sylei
Staff of the Purloin Master by aXis
Finally finished.
Triclops by Pixelshoo and SLIMEface.
Demon's Guise by bounchfx and Bel
Meadow's Mercy by bounchfx and Bel
Aghanim's Spear of Nature by Zoja
TRIBLADIAL
Shattered Axe of the Vanquished by Boonta
Scepter of Throne by K-Pax
Lotous Buddha's Blade by K-Pax
Cutting Rock Axe by K-Pax
Clergy War Hammer by K-Pax
Izoku by Bel and Lennyagony
Sharpest Knife Of Tahlin by [UN]cagdasx44
Protection the Blacksmith by [UN]cagdasx44
Shield of the War Mage by Guennor and Gordines
Brew Trader's Cap by Godzy and IGWTmenace
Crown of the Sea Serpent by Godzy and IGWTmenace
DragonWrath by Kranatus
The Splinter of Telaquil by Rowinish
Shield Bash Taunt by T_Vidotto
Dragon Rifle by 7thBattery
Bow of Crystal Spires by Zipfinator and Hellmouth
Bounty Hunter's Grim Fang by Gamer_Alien
Mage's Bane by Frump
Phantom Arbitrator by Lennyagony and DoubleLeaf/Bel
(Lottery numbers for this week please!)
[php]
SET NAME by USERNAME
[/php]or this one for 2 creators
[php]
SET NAME by USERNAME and USERNAME_2
[/php]
To make things a little easier for us, just QUOTE this entry and edit in the links, php code should work correctly if quoted from here. But dont forget to delete the php tags so the code is executed correctly afterwards
rough lowpoly to check the concept
open for teams of any size
its allowed one item per hero per team/person ( two or more items for the same hero made by the same team/person will not be accepted)
everyone should keep posting feedback on other works, the feedback should be constructive
the final submition need to be a single item to a Dire Hero
it must be submitted to the workshop before the deadline
the deadline is the last day of the month at 23:59
Dire or Radiant?
first rough concept, i like it ^^
That turned out great. Good idea.
thanks man, fixed that
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about the rules i changed a bit, please let me know if its clear enough.
The idea is to have people producing during the month and sharing the work so people could learn and help with feedback
The blockout before I start with the sculpting.
best of luck to everyone!
I'm really not so great with zbrush, I'm going to remake this many times until I get a result I'm happy with. The general idea is large broken rock/pillar with glowing enchanted symbols. Maybe the cracks will glow too.
Second is basically a greek column. I did the high poly a while ago, need to add some sculpted details.
I would get harder edges for the vertical ornaments thing.
@ghaztehschmexeh: get rid of the lamda in you runes, valve will remove it, i tried that already, got removed
Also it doesn't look quite like rock yet, especially not like rock form the universer, check how they built their rocks for reference
@Neox Haha, I didn't even mean to make a lambda. I was just putting in random things because when I was adding them in I knew I was going to redo the whole thing. I wasn't even thinking. Weird that valve removed your thing, lambda is just a greek letter :S
And yeah I know it is kinda sucky. As I said, zbrush I'm kinda sucky with. But I will take this opportunity to improve. Basically I'm just doing this to exercise the whole "don't be afraid to fail" mindset. The funny thing is, I was walking to work after doing it, thinking about improving it. Then it hit me HMM MAYBE I SHOULD LOOK AT REFERENCES :poly142:
You can get a clean projection and you can remove the black very easier on photoshop
It is looks like Yin Yang weapon
nannou - cool totem, the wood might read a bit better with less harsh lines and a bit more separation between slabs. It could always be addressed in textures as well though. Either way nice job.
triggerhappypuppy - cool SS weapons, he needs more stuff!
Boom, rubick staff! I did a doodle for this staff a few weeks ago, but didn't start on it till about 12 hours ago. Still an early WIP.
Here's a wip on the AM blades. Just gotta do more texture and presentation.
Well, we started a Chen mount. Still WIP:
http://steamcommunity.com/sharedfiles/filedetails/?id=166871462
Enchanted Staff of Mangled Wood by Zipfinator and SlimeFace
first lod0 wip, the connecting piece between the stein and the arm is too long. scaling in general is off. and no ice yet ^^
Concept:
High Poly: