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Dota 2 workshop unnoficial monthly competition - May

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polycounter lvl 9
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Tvidotto polycounter lvl 9
Welcome to our forth monthly unofficial dota 2 workshop friendly competition (because huge names are cool)

This month we decided to go for the newly added heroes on the workshop list

---Heroes

Medusa
medusa_lg.png
http://www.dota2.com/workshop/requirements/Medusa

Skywrath Mage
skywrath_mage_lg.png
http://www.dota2.com/workshop/requirements/Skywrath_Mage

Tusk

tusk_lg.png
http://www.dota2.com/workshop/requirements/Tusk


---The competition

the idea of the competition is to create items in a friend environment and with the feedback of the other participants get the best result possible

there is no prize, is just and excuse to work and get everyone motivated

everything that is accepted by the workshop could be part of this competitions: solo items, sets, couriers, wards, HUDS and announcers?

at the end of each month we will be compiling all the thumbnails for advertising

The items will be separated on the following categories

-Solo item (dont need to be part of a set)
-sets

--- Getting your item displayed on the first post

[php]SET NAME by USERNAME

THUMBNAIL_IMG[/php]or this one for 2 creators
[php]SET NAME by USERNAME and USERNAME_2

THUMBNAIL_IMG[/php]set_name - name of your set, use equal as on the workshop
workshop_user_link - your workshop page, so people can browse your other items easily
Username - the name you think its easier to people find you, can be the one from polycount or the steam
item_link - the workshop page of your item
thumbnail_img - the image link of the thumbnail that is INSIDE your item page on the workshop



---Rules
  • open for teams of any size
  • open for every acceptable item on the workshop
  • everyone should keep posting feedback on other works, the feedback should be constructive
  • the final submition need to be based on one of the heroes on the list or be a wearable item for that hero
  • it must be submitted to the workshop before the deadline
  • the deadline is the last day of the month at 23:59


---Inspiring quotes


Wow, that's really awesome. Please keep us at Valve informed so we can help draw attention to the winners, progress threads, etc.
Some advice:
Try to give some attention to heroes that are under-served so far (in terms of amount of content).
The success of sets tracks well with the popularity of the hero. (Although popularity can vary between updates and as Icefrog changes balance.)
Look for heroes that the community seems to have trouble creating content for. Good work can really open up the design landscape and help people think about the dynamic range of potential designs.
Don't forget about single items (instead of full sets). Many of the most popular items in the game are single items. Mounts and weapons make good candidates for this, but it varies by hero.
Mix up these approaches. So maybe one month you do a popular hero and another month you do a hero that has few items.

-Brandon Reinhart (Valve)



I love you guys for doing this! Dota2 is my favorite game at the moment and Polycount is my favorite community! I'm very proud to be apart of such dedicated artists and I smile every time I see some Polycount work in game

-coots7

---Presentation

the presentation is a really important part on the workshop, save some time before the deadline for that. the first impression means a lot on the workshop.

If you want to fancy your presentation here is a the polycount logo over the aegis, there is no need of it to be used

http://puu.sh/1QtZy

---Previous Months
APRIL
MARCH
FEBRUARY

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