i think you might want to scale back the blue tones in the lower part of her face, its dangerously close to looking like 5 o'clock shadow at a distance, not quite there, but could be scaled back a little.:poly122:
-Woog
Haha, I was actually thinking the same last night. Problem is, her lower face is all a solid color that's exactly the same as her body! I should've just tweaked the matcap I was using, but I figured it wasn't really worth the trouble since it's all going to change anyway.
I've been working with 3ds max and photoshop on a new sign design for a delivery van and have come up with a few options, it would be appreciated if you could vote on your favourite one.
Wow, that is beautiful! I think that foreground tree in front of the cliff is especially impressive, and the scene really looks sunny without being blown out.
Mustaches people love mustaches but here they are our enemy. Well 2 of the 7 enemies the project I'm working on will count.
Other are also strange one.
I really love her eventhough, considering the movie is set in Japan, dealing with japanese Shinto deity...making her a western girl.. Other than that i really love the realistic apporach.
Replies
Really nice to see a none pamper looking waist guard. :thumbup:
[Concept]
[Blockout]
I was doing some quick sketches to try out some sculpting, but I hit a brick wall...
finished my zombie thing...cross post
thread is here http://www.polycount.com/forum/showthread.php?p=1772657#post1772657
Haha, I was actually thinking the same last night. Problem is, her lower face is all a solid color that's exactly the same as her body! I should've just tweaked the matcap I was using, but I figured it wasn't really worth the trouble since it's all going to change anyway.
I've been working with 3ds max and photoshop on a new sign design for a delivery van and have come up with a few options, it would be appreciated if you could vote on your favourite one.
Many thanks.
So so good man - That Mass Effect char is incredible
You got stonewalled!
Well, that's a nice brick wall to hit! Looks like it will tile well.
I'll be featuring this on CryDev tomorrow so keep your eyes peeled
The Rats and their sewer room:
Drinking/Gambling Hole with the Goblins:
Thats amazing.
That is Amazing.
Really funny Goblins, want more
(41 hours from scratch to final)
Check them out here:
http://www.facebook.com/pages/Kaiju-Combat-The-Ultimate-Giant-Monster-Fighting-Game/413340898720224
oh, and bonus turnaround
So I just finished up my entry for the League of Legends art contest over on their forum.
Hey congratz man you made the PC news cap! Good work, love the heads.
Wow, that is beautiful! I think that foreground tree in front of the cliff is especially impressive, and the scene really looks sunny without being blown out.
Brandon Kern - looks great. but he seems more of a gentle giant type
Looks like a great game!
Here's my San for the ghibli theme
New theme is live now, 'vigil was awesome'
Busted up DPV, I have been working on for... probably too long.
Other are also strange one.
Did this for the Art Jam (Ghibli theme):
Cheers!
My eyes just fell over the table... Man, definitely, you are Mr. Nick Carver!
wow this is awesome i love dungeon kepper .. want to see more !
some more Textures... not final..
Update with some better lighting and such
still very wip
Timelaps here-
http://www.youtube.com/watch?v=6jl0-aOxDaQ&feature=youtu.be
Lady Death
Sketch based on a concept I saw at cghub, by IV_Solyaev.
[ame="http://www.youtube.com/watch?v=W8ihMAN-GvU"]HoudiniClothSim_Test02 - YouTube[/ame]