mod wrote: »
Just gonna leave this here.
Based on a concept by Yang Qi
I'm currently making some more renders of the high poly and making textures
garyriley31 wrote: »
Just thought I'd quickly show some speed sculpts I've been doing for Lunch Crunch at work. It also allowed me to play around with the final release of Marmoset 2 a little. If you don't already have it, go get it, you'll be glad you did.
Baj Singh wrote: »
FINALLY!!, I am calling this done. No more 3d until Comic-con Challenge. So until then, MERRY CHRISTMAS!!!!
cg-sammu wrote: »
Here's a shot of the environment block out for you guys to check out OGRE Profile is going to be a simple side-scroller, but will eventually grow into a story-driven platformer/beat-em-up series in the future. Many of you guys might be wondering what O.G.R.E stands for: I basically want it to symbolize, "Inner brute force." Since the story for OGRE Profile is still in development, I also had another idea of making it represent a secret military experiment called, "The O.G.R.E Program" Bio-Mechanical Super Soldiers. Let us know if you guys have any thoughts! http://sammustudios.com
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Deviant Art http://cg-sammu.deviantart.com/
fightpunch wrote: »
More Zbrush learning and fun from me!
Obscura wrote: »
ae. wrote: »
Dude i love the simplistic nature of this both from an art standpoint and a production standpoint, work smart not hard!
Keep up the great work!