Hi all! Love viewing this thread, such inspiring work! Long time lurker and finally decided to post a piece of mine. This is based off one of my favorite character designs by Anthony Jones. Hope you enjoy!
Hi all! Love viewing this thread, such inspiring work! Long time lurker and finally decided to post a piece of mine. This is based off one of my favorite character designs by Anthony Jones. Hope you enjoy!
Trying out a fantasy environment - it's always been something I struggle with, but I do love the environments of Skyrim and the look of the Witcher 3 promotional material
Very nice modeling ! However the arms are quite short, the hand should reach the middle of the thigh. I suggest a general scale on the arms, if you just stretch them they would look too skinny.
thats really cool but I think the pose could be better, she looks like shes jumping a hurdle rather than balancing on the wobbly platform and her face could be turned towards the camera slightly to show more character
Very nice modeling ! However the arms are quite short, the hand should reach the middle of the thigh. I suggest a general scale on the arms, if you just stretch them they would look too skinny.
oh yeah and maybe check if the elbow is in line with the belly button, its an awesome character though! I saved it to my inspiration folder
this is just xnormal so I couldnt get the eyes working properly yet, final character will be in cryengine(I hope :P ) All that VGremix stuff is amazing! so hard to vote!
this is something new i have started .have started the base mesh for one of the art challenge on face book.
Right now i would like to push style a little more and work on hand and belly as only those will be visible besides face.
Replies
Here's what I'm working on:
I love this. Such awesome colors.
http://www.polycount.com/forum/showthread.php?t=123533&page=2
Knald
Kodde CGfx shader for Maya
Boop. Couple more WIP shots of Modulate.
From my anatomy thread, more pictures there and an idea of where I'm trying to go:
http://www.polycount.com/forum/showthread.php?t=98003&page=13
Something quick I did between other work. I'd like to 3d print something like this one day.
Texture W.I.P
http://www.polycount.com/forum/showthread.php?t=124159
cross post, finished up my movie fest entry. Onto new adventures!
This is my WIP for the next Character I am working on.
the development: http://davislim.deviantart.com/art/The-Nordic-Hunter-Development-393923054
@MM : Love this chick ! And those folds looks really nice
@Ysalex : It's always a pleasure to look at you anatomy work
I'm done with the sculpt, it's time to throw some colors
[vv]72560183[/vv]
wow. thats realy awesome girl u hawe there cmgilett
I did this sculpt today in 2 sessions
Very cool version of subzero!
Growing some beards on my char.
hi guys i'm new in this forum. i'll share this wip frog for now, anyone knows him? thanks for viewing
Sorry for the massive image, this is just my viking wip.
This deserves a way better render....Please download the trial for Keyshot and rerender, its looking awesome so far!
Swizzle: DAYUM
cmgillett: Gulp... wow
SuadK: I have no words.... that is coming out incredible!
Here is a screenshot of a project I am still very much in the WIP stages of. Here is the link to the x-post. Thanks!
http://www.polycount.com/forum/showthread.php?p=1882235
Nice!
Very nice modeling ! However the arms are quite short, the hand should reach the middle of the thigh. I suggest a general scale on the arms, if you just stretch them they would look too skinny.
thats really cool but I think the pose could be better, she looks like shes jumping a hurdle rather than balancing on the wobbly platform and her face could be turned towards the camera slightly to show more character
oh yeah and maybe check if the elbow is in line with the belly button, its an awesome character though! I saved it to my inspiration folder
The game ...
Textures:
Geometry:
Sketchfab Entry: .. [SKETCHFAB]4f4802d5c24847fda35408eed5f9a066[/SKETCHFAB]
http://www.polycount.com/forum/showthread.php?t=123929
More cheap renders here
http://www.polycount.com/forum/showthread.php?t=122730&highlight=m1-l1
I won't work on this anymore.
this is amazing! Well done!
check out the animatic,
http://www.behance.net/gallery/Hypersnake-(WIP)/10343941
or concepts for the other arcade machines
http://www.behance.net/siehe_da/wip
currently i do not have enough manpower or money to finish it as a reel time
high quality 3d game cinematic, but if you are interested contact me.
Right now i would like to push style a little more and work on hand and belly as only those will be visible besides face.