And that Nyx set is amazing, im not a huge fan of the jungle colors but i'll definitely buy it if it gets in :]
Looks great, but yeah, the nose ring is too much IMO. Might I suggest a smaller one through one of the nostrils or something? It wont show as well in game but I think it'd look great in the portrait!
So I got my EIN today, it was very easy just like everyone said. A 10 minute call is all it took. I just have one more question. Will it be acceptable to fill in the W-8BEN digitally with my graphics tablet? I do not have a scanner or printer since moving house and I don't want to take this into work just to avoid the questions.
Can you make hit boxes for an NPC inside of Maya? Or do you have to do them inside of HLMV like it talks about on the wiki? And are attachment points done when you submit the model using the publisher?
Hello everybody!
There are so lively discussion about the workshop, I like it
Y-y I'd done upgrading Sven's sword, I think its last upd for it. and I wonder what do you think about it, pro's?
ver.2 steamcommunity.com/sharedfiles/filedetails/?id=152873373
ver.1 steamcommunity.com/sharedfiles/filedetails/?id=151827857
please comment, how is it?
did somebody say that can't to test some heroes? lolz, just pick any hero, then write this in chat "-createhero *hero's name*", for example -createhero axe, createhero bane etc. it's bot, but u can control him
So I got my EIN today, it was very easy just like everyone said. A 10 minute call is all it took. I just have one more question. Will it be acceptable to fill in the W-8BEN digitally with my graphics tablet? I do not have a scanner or printer since moving house and I don't want to take this into work just to avoid the questions.
So I got my EIN today, it was very easy just like everyone said. A 10 minute call is all it took. I just have one more question. Will it be acceptable to fill in the W-8BEN digitally with my graphics tablet? I do not have a scanner or printer since moving house and I don't want to take this into work just to avoid the questions.
Hello everybody!
There are so lively discussion about the workshop, I like it
Y-y I'd done upgrading Sven's sword, I think its last upd for it. and I wonder what do you think about it, pro's?
ver.2 steamcommunity.com/sharedfiles/filedetails/?id=152873373
ver.1 steamcommunity.com/sharedfiles/filedetails/?id=151827857
please comment, how is it?
did somebody say that can't to test some heroes? lolz, just pick any hero, then write this in chat "-createhero *hero's name*", for example -createhero axe, createhero bane etc. it's bot, but u can control him
man we thought of doing a pug as well, i think there is still quite some potential up i'd personally say that it would be worth going back to the sculpting stage and give it more character, pugs are awesome, but you'rs feels a bit bland. Also the textures could use a little more love than just color with AO
Hey everyone, I'm having huge problems getting the tail of my SK set to actually stick to his body mesh in-game, not in any 3D package though, there it works perfectly fine. I'm really out of ideas what could be causing it, for i have done the weighting (copying the values from the original files for my vertices on the same positions as the original ones) multiple times now..
Only happens for the left part of his tail though, right seems to work, which is really weird to me..
im looking for someone to animate and rig this lil guy im working on
Emphasize the eyes they play a big part ! and bring out the wrinkles
OMG IMA BIG PUG ROVER!!!!
If you want a funny cute one, makes its body more round with short stubby legs
the texture is basically just one dark brown? how exactly are the flats looking?
could you post normal, masks and diffuse? right now it looks like just one color
Sorry, not sure why but I don't really think a dog is fitting the dota universe But Neox your courier looks great though, a shame the alpine set is gone
I've finially made some more progress on my CK set, here's the finished horse bake with some wip textures. Still needs a lot of work, but i'm allready happy with how the normal bake turned out.
Sorry, not sure why but I don't really think a dog is fitting the dota universe But Neox your courier looks great though, a shame the alpine set is gone
Thanks man, but what makes a dog different from a cat, a llama, a panda or a weasle? besides beeing a different animal obviously ^^
however i like where your steed is going, i'd personally add more yellow and orange to make the lava look hotter, also i'd tone down the ribs, maybe make them burned? They seek for a lot of attention visually
Well I was initially going for pterosaur wings, but those didn't exactly read well, nor were they particularly creative. So then this happened. Would've made them regular hands but I suspect people might not have liked that.
Finally done; big thanks to everyone who helped me out! I'm going to take a break, and maybe do a Puck set next (when I return, and (s)he becomes available).
hellmasterx: the set isn't verry readable imo, and it has some issues with most of the shapes not having much sense together .
example: the wings look like flags because they are missing the basic wing anatomy details
Try to get a theme for a set and stick with it. Good luck .
update on the dragon knight set:)
I decided to do the boring "getting in the game" part before finishing the texture to see if they fit ok .
From what I see , the shield is kinda massive and flat looking. I am considering remaking it .
Dont worry youre not being harsh, youre being honest, my texturing skill sucks and i know it, i thinks im gonna just make individual items until i get better at it.
Steam Community positively accepted my helmet. So I decided to do a full set. Started with a gloves. I made some varitations of concepts. Which option you like and what you think about it.
Steam Community positively accepted my helmet. So I decided to do a full set. Started with a gloves. I made some varitations of concepts. Which option you like and what you think about it.
Replies
Is the nose ring too much?
And that Nyx set is amazing, im not a huge fan of the jungle colors but i'll definitely buy it if it gets in :]
not sure if I posted this here
just some concept experimenting
Looking good man. It looks like you rushed the brighter leather straps though. Spend a bit more on them and give them some thickness!
OK, maybe my English doesn't suck as much, maybe I'm just too conservative.
Can i even add the simplest looping animation to my items ?
Looks great, but yeah, the nose ring is too much IMO. Might I suggest a smaller one through one of the nostrils or something? It wont show as well in game but I think it'd look great in the portrait!
Nope, no item animation. (yet?) You're stuck with the default bones and animation as far as I can tell!
http://www.irs.gov/pub/irs-pdf/fw8ben.pdf
You can type in everything minus the signature, which you can sign in adobe reader.
also anyone else having trouble importing meshes in the latest dota 2 test client? i get mdl compiling errors. (works fine on non test client however)
There are so lively discussion about the workshop, I like it
Y-y I'd done upgrading Sven's sword, I think its last upd for it. and I wonder what do you think about it, pro's?
ver.2 steamcommunity.com/sharedfiles/filedetails/?id=152873373
ver.1 steamcommunity.com/sharedfiles/filedetails/?id=151827857
please comment, how is it?
did somebody say that can't to test some heroes? lolz, just pick any hero, then write this in chat "-createhero *hero's name*", for example -createhero axe, createhero bane etc. it's bot, but u can control him
p.s. sry for bad English, I learn it
i used a tablet for mine.
also in other news i fiiiinally finished!
Thanks. I will try that when I get back home.
Wew been waiting for man's best friend to make an appearance (wardog doesn't really cut it with that stupid mask sorry).
Bigger more comical eyes, more emphasis on the mouth/tongue would help bring out the cuteness of the pug
OR do a French Bulldog or a Boston Terrier, both are more comical and you could go overboard with their adorable bat ears...flying haha.
A'la
Only happens for the left part of his tail though, right seems to work, which is really weird to me..
If anyone has ever ran into the same problem on Sand King before and could help me out, pls just PM or reply on my thread http://www.polycount.com/forum/showthread.php?t=117985
Thanks in advance and back to staring at the weight values once more..
i think i can start building the lowpoly, and i'm alsolooking for an animator to bring him to life
Emphasize the eyes they play a big part ! and bring out the wrinkles
OMG IMA BIG PUG ROVER!!!!
If you want a funny cute one, makes its body more round with short stubby legs
THIS! lol...amazing Dogception
could you post normal, masks and diffuse? right now it looks like just one color
I've finially made some more progress on my CK set, here's the finished horse bake with some wip textures. Still needs a lot of work, but i'm allready happy with how the normal bake turned out.
Thanks man, but what makes a dog different from a cat, a llama, a panda or a weasle? besides beeing a different animal obviously ^^
however i like where your steed is going, i'd personally add more yellow and orange to make the lava look hotter, also i'd tone down the ribs, maybe make them burned? They seek for a lot of attention visually
Love that back item!
Any feedback on the color scheme/details ?
thank you
example: the wings look like flags because they are missing the basic wing anatomy details
Try to get a theme for a set and stick with it. Good luck .
update on the dragon knight set:)
I decided to do the boring "getting in the game" part before finishing the texture to see if they fit ok .
From what I see , the shield is kinda massive and flat looking. I am considering remaking it .
I miss a bit more of yellow in the torso color scheme, maybe some border detail?
About the shield, you could try to follow the shape of the helmet crest.
@hellmasterx:
Dude, I don't want to sound harsh, but the model looks like made of play dough.
The shape looks bloated and deformed, and the texturing job lacks depth and detail.
It's hard to tell you where to start, but certainly first and foremost you need to get your shapes right.
Ps: i hate the tail and the wings...
I have a workshop thread with some animations further down, but none for dota 2 yet, however I'm hoping that can change!
I'm stuck in how I'll harmonize the helm and pauldron detail with the rest.
I thought in leaving room for a lot of golden stuff here and there, but after making the skirt and arm metal details, I'm seriously reconsidering it.
Any thoughts on this would be appreciated.
Pic:
crosspost from my WIP thread
I would go with 1 or 2, the others seem too busy and the first two have the most personality.
Welp, here is my first set, all that's left is some masking work and this is the beginning of the marketing image.
Thanks for all the help you guys
I'm ALWAYS looking for feedback though!