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  • Varecor
    Hello everyone! I have a question. When you treat the subject has a lot of polygons (in zbrush). But Dota 2 takes only 400. How do you optimize a model?
  • KnightXIII
    wow after seeing alot of items here really impress me.
    can I asking for some cosmetic Item here? or what forum I need to go for request?
    I really want someone to create new sven set.
    well I really like this concecpt though (even its just for joke from the maker)
    sven_items_by_mcmr-d54rzyi.jpg

    may be Its not good for me for asking this
    but I really hope new sven now with higher design than current one
    (its looks plain when comparing to other heroes)

    btw sorry for my bad english
    and sorry I dont know who making picture above so I cant give him a credit.(found its by googles)
  • Varecor
    Hello everyone! I have a question. When you treat the subject has a lot of polygons (in zbrush). But Dota 2 takes only 400. How do you optimize a model?
  • Varecor
    Hello everyone! I have a question. When you treat the subject has a lot of polygons (in zbrush). But Dota 2 takes only 400. How do you optimize a model?
  • KnightXIII
    wow after seeing alot of items here really impress me.
    can I asking for some cosmetic Item here? or what forum I need to go for request?
    I really want someone to create new sven set.
    well I really like this concecpt though (even its just for joke from the maker)
    sven_items_by_mcmr-d54rzyi.jpg

    may be Its not good for asking this
    but I really hope new sven now with higher design than current one
    (its looks plain when comparing to other heroes)

    btw sorry for my bad english
    and sorry I dont know who making picture above so I cant give him a credit.(found its by googles)
  • KnightXIII
    wow after seeing alot of items here really impress me.
    can I asking for some cosmetic Item here? or what forum I need to go for request?
    I really want someone to create new sven set.
    well I really like this concecpt though (even its just for joke from the maker)

    sven_items_by_mcmr-d54rzyi.jpg

    may be Its not good for me for asking this
    but I really hope new sven now with higher design than current one
    (its looks plain when comparing to other heroes)

    btw sorry for my bad english
    and sorry I dont know who making picture above so I cant give him a credit.(found its by googles)
  • KnightXIII
    wow after seeing alot of items here really impress me.
    can I asking for some cosmetic Item here? or what forum I need to go for request?
    I really want someone to create new sven set.
    well I really like this concecpt though (even its just for joke from the maker)

    sven_items_by_mcmr-d54rzyi.jpg
    may be Its not good for me for asking this
    but I really hope new sven now with higher design than current one
    (its looks plain when comparing to other heroes)

    btw sorry for my bad english
    and sorry I dont know who making picture above so I cant give him a credit.(found its by googles)
  • reverendK
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    reverendK polycounter lvl 7
    SwM_c01.jpg

    a little more progress on this concept. staff, colors and additional angles to come.
    started blocking out the helmet in max already.
  • Paskie
    Mother of god, who made this set? Awesome stuff indeed!
  • BrontoThunder
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    BrontoThunder polycounter lvl 13
    Paskie wrote: »
    Mother of god, who made this set? Awesome stuff indeed!
    No idea but I hope he sticks around, I'm absolutely floored by that set, it's fucking incredible.

    It's bittersweet as I believe it completely blows my Ezalor set out of the water but hey, more incredible artists and incredible items for a game we all love? I can't complain.
  • Uliss
    Paskie wrote: »
    Mother of god, who made this set? Awesome stuff indeed!

    yep. This set will be in the 1st place soon and the rest of his 7 days.
  • Mister Scrake
    Wow, that's one lazy design.
    As said by the guy who's made the majority of in game items for heroes and uses concepts without permission. Yep.
  • vlad_the_implyer
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    vlad_the_implyer polycounter lvl 5
    As said by the guy who's made the majority of in game items for heroes and uses concepts without permission. Yep.
    When did i used the concepts without permision? You may want to check your facts first.
    majority of in game items
    Man, i wish.
    So what are you trying to say? That it takes no fantasy to turn 30x100 icon into a whole model? Or are you against reinforcing the artstyle valve created by using their own concepts in a natural way?
    Oh wait, what am i saying, let's take a look at theese bad boys?
    200x200.resizedimage200x200.resizedimage
    So are you against ingame items or not, i'm confused?

    Or these awesome, totally not recycled hella sweet guys
    200x200.resizedimage200x200.resizedimage200x200.resizedimage

    The thing is, it's still a lazy concept, disregarding what stuff i do. And let's face it, why should it matter who this comes from, it's still a tusk sigil on a stick, and the original had some sweet frosty texture on it, way better than this one.

    Welp, i guess it strucks a nerve if you're calling names instead of trying to spice up ze model with some sexy fur, maybe a couple of ice crystal, dropping a shade of gold to make the item unique to the character, possibly telling a story, personalizing an item, instead of doing one just for the sake of doing one. Maybe that's too much to ask, eh
  • Mister Scrake
    Of course I am not against those items, I just find it funny you are saying it's lazy when you do exactly the same.

    Don't get me wrong, not trying to be rude against you or anything, it's just a little model we did cause we liked the idea, if you think it could have used something more say so instead of going "Lol its lazy"
  • Jalcober
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    Jalcober polycounter lvl 10
  • Spudnik
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    Spudnik polycounter lvl 11
    Wow, that's one lazy design.
    ^ While this may be a bit blunt, ...
    spice up ze model with some sexy fur, maybe a couple of ice crystal, dropping a shade of gold to make the item unique to the character, possibly telling a story, personalizing an item, instead of doing one just for the sake of doing one.

    ^ this is still valid critique, ...
    As said by the guy who's made the majority of in game items for heroes and uses concepts without permission. Yep.
    Welp, i guess it strucks a nerve if you're calling names [...]Maybe that's too much to ask, eh
    Of course I am not against those items, I just find it funny you are saying it's lazy when you do exactly the same.

    ^ but lets leave out the ad hominem stuff, alright?
    [...] if you think it could have used something more say so instead of going "Lol its lazy"

    If you see something that bugs you about an item, call the artist out on it but do so respectfully. On the flip side, don't be offended by critique regardless if it's valid or invalid. We're all here to help each other be better artists and make better items!
  • HatPoweredSpyCrab
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    HatPoweredSpyCrab polycounter lvl 10
    Don't you guys see it, he is never gonna change, he does the same and the same, he does it because he knows he is gonna be subject of discussion. He is the major troll here. How many times have this forums been filled with this kind of things.
  • Spudnik
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    Spudnik polycounter lvl 11
    Not very often. And I think we should keep it that way. Lets all act like normal human beings and don't go around calling people major trolls when they may just have overreacted or misinterpreted. Pointing fingers gets us nowhere, constructive feedback and honest critique does.
  • HatPoweredSpyCrab
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    HatPoweredSpyCrab polycounter lvl 10
    Tell that to him
  • vertical
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    vertical polycounter lvl 9
    BRING THE HATE, I'm just kidding, lol! On a serious note, I sense a lot of hate here. Let's act as respectful people, huh? Good. No popularity contest here, but if you have to argue (Though, personally it's hilarious to me) do it over a PM. Just keeping the peace. Oh, don't feed trolls.
  • reverendK
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    reverendK polycounter lvl 7
    Look guys...Vlad sucks at critique. He's abrasive and blunt to a fault. He's still a functional member of the community, not a troll, and usually makes valid points even if they're not terribly well articulated.
    I have yet to see anybody blatantly rip off a concept (with one exception on a PA weapon), at least nobody on polycount. I'm frankly getting tired of the "you ripped my idea off" comments...of the mud slinging. This is a competitive scene. It's a game we're all playing. Show some sportsmanship. If Vlad wants to be dennis rodman you need to step up and be micheal jordan. Don't bite when he goads you, try to find the critique in his comments and learn something to make yourself better. At the end of the day Vlad, and everybody else here, is a talented artist trying to improve their craft by interacting with a community of likeminded individuals. Take Vlad with a grain of salt, and quit pointing fingers at eachother. No plagiarism will be tolerated on Polycount - the community will ALWAYS come together against any real offense, so STOP slinging the damn accusations around just to follow it up with a "i was just kidding, bro".

    There has not been nearly enough art in the last few posts on this thread.
  • Insaneophobia
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    Insaneophobia polycounter lvl 5
    ^ This. I have nothing else to add to what he said, but he put it perfectly in my opinion
  • Drywall
    Chemical Alia and I finished our set for Mirana!

    --> WORKSHOP LINK! <--

    lion_promo_by_chemicalalia-d63hmuz.png

    nightbloom_final_by_chemicalalia-d63hmus.png

    And a video of it in-game!
    [ame="http://www.youtube.com/watch?v=VSXdveaNhY0&quot;]Nightbloom - Dota 2 Mirana set - YouTube[/ame]

    If you wanna see more details, and also textures, go to our thread
    http://www.polycount.com/forum/showthread.php?t=119492
  • reverendK
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    reverendK polycounter lvl 7
    looks amazing. It's probably a bit late for critique...but i'd love to see a little bit more color difference between the face and the mane. Nitpick though. Beautiful work.
  • Konras
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    Konras polycounter lvl 12
    At the end of the day every submitted item will be judged only by Valve, so know your value and worry only about it. Comments here or even on workshop doesn't matter anyway ;) Don't let arguing take you away from doing stuff.
    That's a little suggestion for all :)
  • HatPoweredSpyCrab
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    HatPoweredSpyCrab polycounter lvl 10
    Konras wrote: »
    At the end of the day every submitted item will be judged only by Valve, so know your value and worry only about it. Comments here or even on workshop doesn't matter anyway ;) Don't let arguing take you away from doing stuff.
    That's a little suggestion for all :)

    :)
  • Hudston
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    Hudston polycounter lvl 10
    Looks great, Drywall! One critique though if you don't mind: The lion looks a little depressed. I think it's his eyes, they could probably be tweaked to look a little more stern. It's only a minor nitpick though!
  • reverendK
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    reverendK polycounter lvl 7
    more edge detail and wear - especially on the metal, but along the grooves in the blue portions as well. Could use some ornamentation on the gray metal i think, also.
  • Uliss
    @chiniara
    looks a little bit flat. U need more depth and color variation imo. Need to see some ingame view to talk about the shape.
  • pixelherder
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    pixelherder polycounter lvl 18
    more work on the marketing shot for the workshop...

    _char_render_wip03.jpg
  • HatPoweredSpyCrab
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    HatPoweredSpyCrab polycounter lvl 10
    more work on the marketing shot for the workshop...

    _char_render_wip03.jpg

    LOVE IT!!! THE NEXT HIT BABY :D
  • reverendK
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    reverendK polycounter lvl 7
    I'm definitely liking this a lot more - a little bit of the gold from the handle worked in throughout the rest in the ornamentation might be nice.
  • HatPoweredSpyCrab
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    HatPoweredSpyCrab polycounter lvl 10
    shine the pimp bro, i am liking it a lot, sorry for this question but, did u hand painted that? can i see the texturE? :P
  • darkartsofneko
    I've been working on an enchantress set, almost done with the high poly model.
    Critique?

    7_zpsda1ddd26.png
  • Taz
    Hey Everybody!
    I'm going to try and be a bit more active here, I'll start with this, a highpoly blockout of a SkyWrath Staff.

    skywrath3.JPG
  • HatPoweredSpyCrab
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    HatPoweredSpyCrab polycounter lvl 10
    @taz I think hard edges could improve your model deastically
  • Anuxinamoon
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    Anuxinamoon polycounter lvl 14
    I've been working on an enchantress set, almost done with the high poly model.
    Critique?

    7_zpsda1ddd26.png

    Can you make the model 100% black on a light grey background? Then you will be able to see how the silhouette works and what you can do to make it pop especially from top down angles :)
  • Prophet9
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    Prophet9 polycounter lvl 9
    Hey all... is there a known problem with updating a preview image after-the-fact? I'm attempting to unify my submissions and the preview images - went into DOTA 2 to modify my submission, and re-uploaded the image. It shows in the preview window in the edit screen, but when I view the item online, or in Steam, it is the old one...

    Any advice?
  • Zaphk
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    Zaphk polycounter lvl 7
    Hat finished!
    Tusk is adorable ^^
    sZPY9Ij.jpg
  • vlad_the_implyer
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    vlad_the_implyer polycounter lvl 5
    Zaphk wrote: »
    Hat finished!
    Tusk is adorable ^^
    sZPY9Ij.jpg
    I love how clean it is! Do you guys do fur with the move tool or something like that?

    Also, some good news!
    Vladimir >the implyer: So willthe Chinese doto get the same store with our contributed items? Will it be cut down to non-skull items?
    GreenMarine: same stuff. skull items will probably get alternate appearances or not sell there
  • HntrLuc
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    HntrLuc polycounter lvl 18
    dry & chemical alia - nice work on your mirana set!

    pixelherder - courier is coming along great!

    zaphk - tusk items are awesome so far! i want to do some tusk stuff too

    I was working on a head piece for skywrath until i realized the new heroes aren't in the importer yet. Still wip, hoping they update soon so I can test some things in game.
    skywrath_head_wip.jpg
  • Taz
    HatPoweredSpyCrab - Thanks for the Advice mate :)

    Zaphk - you are right, Tusk is adorable in that Hat. good work :)

    HntrLuc - That's one sweet head piece!

    Bit of an update.

    skywrath6.JPG
  • Paskie
    I love how clean it is! Do you guys do fur with the move tool or something like that?

    Also, some good news!

    Brb doing some more asianthemed items ;)
  • Tvidotto
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    Tvidotto polycounter lvl 9
    Vladimir >the implyer: So willthe Chinese doto get the same store with our contributed items? Will it be cut down to non-skull items?
    GreenMarine: same stuff. skull items will probably get alternate appearances or not sell there

    that is really nice

    do you guys know when they will have access to the store?
  • Zaphk
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    Zaphk polycounter lvl 7
    vlad_the_implyer: Thank you! =] I use move and slide to define, then slash3 or dam standard for the details.

    HntrLuc: Thanks! Wow this head piece is awesome! Can't wait to see your take on Tusk ^^

    Taz: Thanks! Ohh I like your design!
  • BrontoThunder
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    BrontoThunder polycounter lvl 13
    So our audience just increased by roughly a billion? Neat.
  • BenHenry
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    BenHenry polycounter lvl 11
    Haha, rock on!
    Loving the set Dry and Chemical.
    Zaphk, that hood looks amazing. Clean and purty.
  • Nikey
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    Nikey polycounter lvl 10
    Sword is finished. tell me please, what do you think about "Kamplian of Long Sword"? =)
    268x268.resizedimage
  • vertical
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    vertical polycounter lvl 9
    Hey guys, once I'm done with exams, I would like to do a courier, might someone be cool to share their process in doing a courier? I understand the whole basic item workflow, but I'm still in the dark with animations, etc. :)
  • Paskie
    I have been listening to great band from sweden called Ghost and it got me inspired to a sketch on a zombie queen conecpt. Thought Death Prophet could be a good hero for that.
    Don't know which i want to continue to making concepts on, what do you think?
    Obviously it will need some more work on it.
    0d2oqzW.jpg
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