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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Best Of

Re: How would you approach this? 3ds Max

bobmoh19 said:
hello there, contact me if you still want the correct 3D Model, I shared it for free on my page ;)

And who are you?! New account, exactly 1 post, no link… ban hammer itching…

Re: BRAWL2 [Character] R&M, iam717

Been fired up to start more on Evil Morty, but wanted to get this "difficult" "pedestal" type vehicle out of the way as much as i can.

the channels i watch haven't updated the main source i used to create this design [Grind Hard Plumbing co, trike build] so i had to reference a lot of stuff and try to figure out how these modkits on vehicles are made so keep that in mind, idk if i will make it 100% accurate or anything like that.

Any who, i refined all the bits more so they make functional sense for the most part.  Still have to add some minor things & perhaps get a handle on the engine and some of the "wiring" for the engine/exhaust.
 i realized this like yesterday i think an entrant named there piece bull, totally not on purpose, i thought south a bull came to mind and the episode i linked is in a sandy area.   Have fun, hope ya like and C&C about this is cool with me and i totally didn't mean to step on naming toes, if toes where stepped on.

iam717iam717
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Re: BRAWL2 [Character] Electric Monk, kanga

Ha ha thanx sacboi! Just to remind you guys, this is a kit bash so I am only placing and deforming stuff. Vitaly's kit is pretty amazing. Super modeling and design at mid poly level, meaning you can throw quite a bit of stuff on before the program slows down, Plus each component is fairly easy to edit.
Looking forward to seeing yr vehicle take shape. The idea is super! I think we are going to have fun, like being in a gang of like minded villains  B)

kangakanga
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Low-poly 1980s Crown Victoria model

Modeling- Blender
Texturing- Blender & Photoshop
Rendered in EEVEE
Poly count: 8.7k vertices
TL_215TL_215
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Re: The Bi-Monthly Environment Art Challenge | May - June (96)

I'm glad to be able to call this done! I've got more images but I don't want the page to be too bloated. :)





GrindyGrindy
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Re: BRAWL2 [Environment] Ashes of Demons , Zein

I'm creating the modular assets after wards i will try to create some sculptures and details in a demonic style  with some other ornaments i will try to look for some assets online and make some modifications over it 
ZeinZein
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Re: BRAWL2 [Character] Sodom, Fabi_G

Found some time to do some Brawling. Brought the current skeletal mesh into Unity and applied some blended Mixamo animations for testing. Currently using simply vertex colors, perhaps I'll keep it that way and layer some hand-painted textures on top? I think it would be cool to be able to switch outfits. Speaking of, I should come up with some, still pretty vanilla :lol: Well, the experiments will continue :-B Thanks for stopping by!










Fabi_GFabi_G
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Re: What Are You Working On? (3D) 2025

Hi! I've made this likeness of Arwen. I hope you like it, there are more renders here: https://www.artstation.com/artwork/L4b6O5
SandracnSandracn
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Re: What made you feel good today?

Being casually back on PC and catching up on the billions on threads I've missed over the past few years :) 

Re: BRAWL2 [Vehicle] Bull Dust, sacboi [Tribute]

NARRATIVE:
AUSSIE OUTBACK JACKS APOC VEHICLE SALES

1990 Land Rover 'Bushranger' 110 6x6 (Ex Army Surplus)

Righto ladies 'n gents this old analog bus maybe a bit rough around her edges but she can still pack a punch for all your dystopian end of days need. She'll pretty much kick the buggers where it hurts guaranteed, as follows:

  • IED resistant/anti ballistic inner Kevlar monocoque survival shell (mod)
  • Anti ballistic windscreen + forward (x4 personnel) cell passenger side windows (mod)
  • Iszuzu 4BD1T (turbo) diesel powerplant (update)
  • Roof mounted crew served weapon positions, both front and rear
  • Mid cabin (x8 personnel) fighting positions, outward facing seating with armoured side firing ports (mod)
  • Multiple role grenade launchers/dischargers
  • Communication systems VHF - HF radios
  • Complete set of IR headlamps
  • Six 15000 lumen mounted LED spotlights (mod)
  • Full Vehicle ROP (Roll Over Protection)
  • Pullmaster winch (military grade)

And that's not all, for customers who like a fully optioned one-stop-shop which includes NVGs, UAV Drone package, serviceable weapons 'n ammo coupled with topped up fuel tanks, our team will go an extra mile tailoring your requirement too applicable budget.    

So don't hang around they're literally flying out-the-door.      

(FREE beers + sausage sizzle bar-b while browsing our stock)    

CONCEPT ART:
Lol hand drawn roughly what I had in mind whilst leaning heavily upon design hints from the ADFs retired 'Bushranger' 110 logistic light vehicle fleet.


PIPELINE:
Mostly FOSS tools
Weighted Normals modeling
Hybrid Trim x1 texture sheet workflow
2K resolution at 250px/m TD
Showcased UE4

BLOCKOUT:
While sketching a basic outline thinking about an optimal UVW strategy, might even attempt generating alongside this primary background prop cramming in 3 other objects as well. For example a light cargo tandem axle trailer and x2 hybrid stealth SF E-Bikes that would usually provide mission planned reconnaissance combined route over-watch duties in the real world, although of course subject to contest rules if allowed or for that matter time constraints?



sacboisacboi
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