Thanks @Fabi_G! Atm my plan for the bake is to make a high-poly subd/remesh model which Ill then bring into ZBrush to do damage on. Onto a currently non-existent low poly. for the texturing I'm learning towards realism, but I'm not completely sold on that approach yet.Looks like a good start @Hymil. What's your plan for the edge-treatment? Will you bake from a highpoly or something else? Are you going for some stylization or realistic texturing? Keep it up!
Great stuff so far @ATaylor96 , how are you planning to connect that back handle piece to the main handle segment and handle the underside of handle?ATaylor96 said:Here's the blockout so far (with a bevel modifier enabled so I can better visualise the end results). Still plenty of work left to do but I'm taking my time with this and trying to make sure the proportions look great and things match up to the concept art as best as I can.
The exaggerated look is kinda fun looking though! The buckle looks super clean @EtotheRic .EtotheRic said:Good starts! I started on the binoculars in zbrush/zmodeler. For fun I tried skewing them to add some forced perspective. I don't think I'll use that for the finished item as it may look kind of googlie-eyed. Sculpting pass next.
Instantly adding this to my ref board... thank you so much @Eric Chadwick! Do you happen to know the name of the torch model / design to find more / similar things online as well?Eric Chadwick said:I recognize that hard surface prop, since I have an actual one just like it!I took a few photos, in case it helps : https://photos.app.goo.gl/PChZHYfXMfBJDiyX9
Let me know if you need closeups or anything.
@Bullyzhd2205 Solid start so far on the block out! The colours are a great boon for helping visualise the asset. I've done a cheeky paint over for you, though feel free to discard any suggestions, they are just my opinions after all.Bullyzhd2205 said:
Hey Guys, Recent graduate from AIE sydney, Was wondering if I could get some feedback on my pre much finished blockout, was going to noodle around some of the Leather strap shapes then hoping to take it into Z brush for a little sculpting work. Gave it some colours to better visualize what it will look like.
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Would appreciate any critique.
Kind Regards