Finally got some lights baked in Unity for this scene and tried a bit more of a warmer tone. Looking forward to getting the updated enemies running around in here!
Still WIP and more stuff can be viewed in my THREAD
I want to share my latest works and breakdown which you can find in the 3D Topics. Rust is a very complex topic for many artists and I want to share my findings on how to build a strategy to create procedural rust and where to start first and how to read image references to be able to translate certain features into the 3d space.