Does anyone know how to disable the option pop-ups that occur whenever you clone in 3ds Max? It's very annoying having the accept the pop-up when I create the same thing multiple times. Thanks!
Zbrush doesnt have smooth shading in the viewport, so these will not pop the same way as in max. This is why I never decimate You could probably use bpr render to see if you make this visible in zbrush
When I get closer to static mesh when playing in viewport in UDK, my textures seem to pop. I suspect it is mip mapping, but when I look other maps, they don't seem to pop this close-or at least as noticeably. One of the frustrating things, it that it doesn't do it with every light build-and it doesn't seem to matter the…