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Shadow Popping?

polycounter
I am but a simple hair artist so this may be something easy, but can anyone tell me why my shadows are popping on my hair cards? It's most noticeable on the forehead. I assume it's some kind of culling thing?  :#

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  • iam717
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    iam717 interpolator
    while you wait for someone that knows, this video speaks about hair and lighting, 
    if it helps it would be beneficial to post the solution for others.

    If i had to guess, it looks like some compensation is happening.

  • HarlequinWerewolf
    iam717 said:
    while you wait for someone that knows, this video speaks about hair and lighting, 
    if it helps it would be beneficial to post the solution for others.


    If i had to guess, it looks like some compensation is happening.

    Appreciate the link, but these are hair cards rather than a strand groom. And I think the emissive lighting not working with strand hair is a by product of lumen. 
  • poopipe
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    poopipe grand marshal polycounter
    i forget the name of the feature but there's a specific volume shadowing option for hair cards that drops off quite early  -
    there's also a lot of options in the settings for lights that affect when certain features lod out and of course there's the thousand config options you can fiddle with. 
    that said - you're using lumen so you're probably fucked and 'it'll be fixed in the next engine version honest'

  • HarlequinWerewolf
    Thanks @poopipe I understand now that lumen is the biggest issue here and I opened this for the first time in about a month the other day and thought, nah... we just need to start over. I'm not happy with the shader, the lighting... the whole thing so yeah, I think I'm just gonna switch off lumen  :s 
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