Hi! Here is the last model, a handpainted practice to enhance my skills.The model was provided by VSquad School. Take a look in Artstation and if you can give me a like i'll be grateful. Thanks!#art #3Dart #GameArt #Gamedev #gameart #stylized #3DArtist #Handpaint #3dprops https://www.artstation.com/artwork/Nq9k5d
MODEL: https://sketchfab.com/models/3fa376a2fd924d549e811724749878d8 So started this axe model as an side project this weekend. The main goal was to improve my texturing with substance painter and improve my lowpoly pipeline in zbrush. The normals are baked in xnormal. Started of the base shape in maya and then sculpted…
Hello everyone! I am putting my other project Adonis Bleu (https://polycount.com/discussion/222438/wip-character-art-adonis-bleu-gameready-model) on hold for a little bit because work work has left me feeling burnt lately, enough to not have energy to be working on another hyperrealistic model. I have started a more chill,…
Hi everyone! Started this personal project as a collab with Baj Singh - the idea was to build a character based on 60s Space Age fashion with a modern twist, and make him look as FAB as possible Baj finished the concept art already, it can be found here: https://www.artstation.com/artwork/qAaG2n I will keep posting WIP as…
Hi everyone, I'd like to show my first attempt to make a gameready weapon. Concept by Des Zhu (https://www.artstation.com/artwork/1JzRq)This work is far away from perfect. During the project I'd made a lot of mistakes and had to remodel each part of this gun endlessly. I'm not sure that it's the right topology, materials,…
Hey everyone, this started out as an anatomy study by trying to make the whole body from scratch. I decided to try making a realistic gameready character for my portfolio out of it. I think there are some mistakes with the anatomy so far but I can't really see them so I'd like some feedback. The character is Revy from the…
Hello everyone! Today i finished one personal project of a pack with storage models! hope you like! For more information: https://www.artstation.com/artwork/AqW6zo Thanks!!
Hello everyone! I made a Glock. At the end, I noticed some mistakes, such as shapes and plastic texture. But I want more feedback on my work. More photos on artstation: https://www.artstation.com/artwork/Vy0vdN Thanks in advance!
Hi all.For the practical purposes in hard surface modeling and pbr texturing i made a game-ready model of Casio G-Shock watches. I thought about this asset as detailed prop on player hands in modern first-person shooter. 4.600 tris and one 2k texture. Hand model and textures from tutorial by Eugene Petrov, i used it only…