Started this personal project as a collab with Baj Singh - the idea was to build a character based on 60s Space Age fashion with a modern twist, and make him look as FAB as possible
Baj finished the concept art already, it can be found here:https://www.artstation.com/artwork/qAaG2n
I will keep posting WIP as I go along.
Usual workflow for gameready models - starting off design & sculpt in Zbrush, retopo in Maya, texturing in Substance Painter & material setups+render in Toolbag
Any critique + comments always appreciated!
My artstation: https://www.artstation.com/nele_s