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Gameready sci-fi gun

polycounter lvl 4
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rocketjump4d polycounter lvl 4
Hi everyone, I'd like to show my first attempt to make a gameready weapon.
This work is far away from perfect. During the project I'd made a lot of mistakes and had to remodel each part of this gun endlessly. I'm not sure that it's the right topology, materials, baking and so on.
However, it's time to finish and upload it on artstation, yaaarrr!
During modeling lp version I'd faced with annoying routine, so I wrote a plugin for Cinema 4D to automate the process. I'll share it soon.
Any feedback will be appreciated ;)














Some statistic:
Tris: 26k
Verts: 16k
UVs: 30K
4 texture set 4k each

Marmoset viewer is available on my arstation's page

Cheers!

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