MODEL:
https://sketchfab.com/models/3fa376a2fd924d549e811724749878d8So started this axe model as an side project this weekend. The main goal was to improve my texturing with substance painter and improve my lowpoly pipeline in zbrush. The normals are baked in xnormal.
Started of the base shape in maya and then sculpted out the detail in Zbrush.
C&C is welcome!
Edit: End goal is to get the axe gameready.
Highpoly Sculpt in Zbrush
Lowpoly in Zbrush
Highpoly in Zbrush
MAPS:
Replies
The texture is fine but is lacking a little bit on definition. The maps are huge enough to define the wood better, it looks a little blurry compared to the rest. The leatherstraps could be modeled as geometry. Depends on what purpose the weapon is build for (FPS, 3Person or something like Diablo). The axehead could have a sharpened edge, so it got some difference in surface and don´t look that extremely rough all around.
Keep it going
As you can see I try to avoid using polygons on plane areas (details are going to be shown thought normal maps...thats why they are used).
In regard to the textures, they look fine but need more work. Since you just wanted to train, is ok. Just work on that making more weapon and try to learn how to increase detail (I am also trying to learn that and the only way is to do more work...and more axes )
Compare your boths axe-blades.
Thank you for all the advice guys, and critiques!
Just had time to update the model had a busy week.
https://sketchfab.com/models/3fa376a2fd924d549e811724749878d8
https://i.gyazo.com/fd31cd70f0968526e3b83fe26fe97a3a.png
Added some things on the scuplt and cleaned up the geometry, Its around 1.5k triss now
And did some more work on the texture. Cleaned up the UV abit as well.
Right now it feels like i should add some more detail on the texture. The plan is to maybe update the axe handle with more details and work some more on the edge.
Tell me what you guys think,
Cheers!
Dont know about so much about Sketchfab tbh.. might be i missed some setting. But here are some renders from iray.
Need to put some work in the three handle, the normal texture feels kinda dull ill add some more details. And im trying to get that effecft like the axe head is grinded out with a grindstone.
https://www.artstation.com/artwork/XkEe0
Finished up the model and uploaded it on artstation if anyone wants to take a look
Cheers and thanks for all the advice guys!