I thought I'd post some thoughts here, since I've been feeling sort of professionally lost, down and out of late, so bear with me as I toss out some thoughts. I have some questions intermixed with my thoughts, I'll try to bold them so you guys can find them, if you feel like offering some input. I've been feeling that my…
Hi everyone i think i have a big big bug in UE4 and the same time is BIG problem for me. Sometimes UE4 stops and is not responding, so i go to task manager, END TASK but i can't close it,. So, i go to the details to close the process and i can't either. it shows me the message "The Operation could not be completed" and i…
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…
How should I resolve this geometry to avoid pinching after smoothing? I can't seem to figiure out where should I put additional edge loops without ruining the shape of the object. Probably would've been just faster to dynamesh it in zbrush and boolean the hole, but I'd like to understand what to do in this situation…
This is my rant ... my rant about how Vista has screwed me over for the last time. (this is going to be very long) I'm a game art student at Fort Lauderdale ... so I am heavily dependent on my desktop PC to function properly and most efficiently. SO when I got my new bitching awesome computer, I figured I should use vista…
Hello Folks! I am in that tiny crisis moment in life where you get out of school and need to find a job. In my case, I want to work with games, oh man I really do. The prospect of being in a studio with a bunch of art professionals hammering their heads to produce Game stuff makes me wake up in the middle of the night with…
Hello everyone, this is my first time here so I don’t know if I’m posting this on the correct topic, sorry for that. I discovered this "world" of 3D modeling a little less than two months ago and I am really determined to become a Character Artist (3D). After watching several interviews, listening to many podcasts and…
Hello, Polycount. I'm a long time lurker who has finally decided to sign up! Anyways, I have a question. I plan on pursuing work in the game industry (hoping something in Art) and I'm wondering what do I need to do to impress employers and survive the work environment? Take note, I'm not applying right away. I'm going to…
So i`m going to be running a mentorshipprogram just to test this out, something in the lines of what Hazardous did a few years back with his course. I`ll be restricting it to 5 people and it will be free of charge. We`ll make 1 full character together from an existing ip/design (this will be entirely workflow/pipeline…
Just want a general idea on this. I use Maya 2009 for the most part. I just started to work in Max 2011 this morning and the buddy that got me Max 2011 now has a super hot deal on Maya 2011. Should I do it? Is there anything I would be getting that would be worth the upgrade? I know I don't use a lot of Maya's capabilities…