I've had some thoughts about the reflections in the game, and I can see how they can just simply look awful. I'll be removing them completely, as I obviously don't have the time investment to do them properly. Probably not having them, is better than having half-arsed ones. It is yes. I suppose at this point, the amount of…
Kabam is growing and we’re growing quickly. With offices in the Bay Area and internationally, we are growing at an exponential rate and this is just the beginning. We’re building games that are changing how social games are played and the success of our games has established us as a definitive leader in the strategic…
QA Coordinator Help Deep Silver Publishing take some of the most exciting AAA brands to the next level by becoming part of our international organization. Deep Silver is structured in a flat configuration where innovation, passion, and individual contribution are valued and rewarded. If you have a proven track-record of…
Do you enjoy making complex things work easier and look cooler? TBA is an innovative software company focusing on simulation of container terminals in ports all over the world. Our clients use our advice and software products to make their terminal operations run more efficiently. In recent years, we see a substantial…
Starboard Games is looking for talented and dedicated Artists to join us on our exciting project, INT. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to people looking for a fun-loving environment with mature,…
Harebrained Schemes is looking for an experienced, versatile Art Director to work on an unannounced horror project. You’ll collaborate with the Game Director and HBS team to establish and then advocate for the high-level art direction of the game. You’ve done a fantastic job as Art Director when the game’s art comes in…
We are looking for a talented UI/UX Designer to join our Madrid Studio. The UI Designer will be in charge of menu and interface flow development for the studio projects. Will work closely with Art Director and Game Designer to create a high quality user experience. Our ideal candidate is a designer able to translate…
I'm looking for a User Interface artist for my greenlit 4X strategy game Remnant (http://steamcommunity.com/sharedfiles/filedetails/?id=446183014). You'll be tasked with creating the overall look and feel of the game's user experience. For starters, I'm looking for someone to create the interface for the following major…
I haven't modeled in ages and am just starting to get back into the groove of things. When I had modeled before (low poly stuff for Quake/Half-life) I used Milkshape, but now that things have moved into the realm of high poly and normal maps, I decided I definitely need to learn how to use professional software. I can't…
The entire Marmoset team is proud to announce the arrival of the next generation of our real-time rendering suite: Marmoset Toolbag 4! This much-anticipated release broadens Toolbag’s horizons once again into becoming a complete rendering and content creation tool for every 3D artist. We can’t wait for you to try it out.…