For one of our 3D artists I've ported and extended a shader from Unity3D to Maya. The shader in Unity3D uses PSD files as input for textures and makes use of the alpha channel of one of the textures as a heightmap. In Maya it seems as if the alpha channel is lost, because it's always 1. We tested this with PSD and PNG…
I'm looking to see if we can get a good list of people who recently made their first steps into the AAA developer arena. This includes people that have been in AAA for 2-3 years but haven't yet updated their portfolio or even people who have since added work to their portfolio but still have some of the works that got them…
I have an electrical wire that is downed and am using a skeletal mesh for the wire, but I want to be able to make it MOVE when sparks pop. I've tried adding a radial impulse actor and that doesn't seem to affect it at all. How do I get a physics asset like this to POP or move in the level?? Thanks for any help.
I see the Quixel suite image maps, smart materials etc. get installed on the C: drive, but with an SSD with limited space (only 120GB) I'm running out of space. Any chance it's possible to move these files / re-install and locate the files elsewhere? If not I'll have to figure out moving the whole installation to a bigger…
Hi guys, Recently I want to change the special effect on the top of rubick's weapon, Ive found this effects which controlled by a ".psf" file. Could u tell me which Software can open this ".psf" file so that i can continue my work again。 Thx a lot and wish your reply. :)
here is another one I@"Eric Chadwick" Its currently cross eyed in that if I sit further back and go crosseyed it does work. so not quite sure what you mean? will look into that though, thanks. it was just an easier way of previewing it , rather then the hassle of firing up the oculus EDIT so the cross eyed version looks…
Hey chilemang! I think you have some pretty sweet stuff happening in here. I can throw in my two sense but I am a student myself so take from it what you like. First thing I noticed was in your cafe scene, when you switch to wire frame there seems to be competing geometry in the door way. I would fix that because it…
I recently put up source files for 6 of my skull art projects for those that are interested. https://gumroad.com/mvhaitsma HD jpegs, PSDs and 3dsMax files are included
We are looking for more members to help us develop Aether. It's an MMOEXG. A new Genre in the gaming community. Here is the GDD:(Game Design Document) Aether The ideas behind an alternate reality Introduction Aether is a unique perspective depicting an alternate history on a planet where the four elements fight a…
Hello, Let's take a closer look! Please email us at support@marmoset.co with your scene bundle and mention in this topic: **Scene Bundle Export:** **1) **File > Export > Scene Bundle. (Save this to a newly created folder). **2) **The zip should contain: .tbscene file along with the /assets/ folder. **3) **Zip up the newly…