Hi! I have a situation with my mesh and when trying to animate it. Recently when I load my scene my foot looks like this: The only way i've figured out how to temporarily fix it previously for my other animations is by moving the control and hitting ctrl + z: This time when animating my foot, it gets destroyed when trying…
http://www.bit-tech.net/columns/2006/01/22/all_for_one/1.html In my opinion a spot-on article about the tech being released these days. I mean, when we got our new cell phones... i really just wanted a good quality phone without any wizz-bang features... no dice. Had to get one with camera and verizon's damn 'get it now'…
I'm looking for anything (mainly unusual techniques, tricks, art directions) that could make it easier to make a large number of models quickly, without them looking entirely terrible. Realism or high detail is definitely not a priority for me, so I would much rather focus on a strong stylized look. This is for a personal…
http://latimesblogs.latimes.com/technology/2008/10/new-california.html New California law narrows overtime regulations for skilled tech workers 6:33 PM, October 1, 2008 Gov. Arnold Schwarzenegger Tech companies glum about their sagging stock prices can take cheer in a bill Gov. Arnold Schwarzenegger has signed into law…
Just like in the epic South Park episode(s), black friday is coming. Are you guys buying any new tech gadgets? I was thinking about getting an old Microsoft Surface Pro, but I think I will save my money and try to get the Surface Pro 2 (much better in quality) later on in the year. Would be awesome to finally have a pen…
Even with more topology, haven't been able to improve the result much. :( It may be a case of having to accept defeat, and making a non-contiguous mesh - will make the cage much simpler, but wastes UV space.
Hello, all! I am a newer 3D artist leaning towards creature & environment building I have to interview a fellow 3D artist, doesn't have to be the same focus, just someone I can gather interesting answers from Anyone who can, thank you so much <3
Hey everyone, I've encountered a few problems about having this unknown transparency on my low poly model, I don't know the correct term for the problem to google and so I only have a few images to show as of now, so let's get straight to the point... 1st problem: As I was modelling a round low poly hard surface sniper…
What are you baking in? Quick test to show you it's possible and straightforward. This is pretty much default S Painter bake settings. This is a single mesh. What you're seeing in your last image is similar to baking cylinders in that you get waviness due to too little geo on the low-poly(as you've discovered yourself) Can…
Hi guys, Trying to bake down this odd concave shape in 3D Studio Max, however as I push the cage outwards (to fix other areas of the bake) it begins to clip back into this part of the mesh, as shown below. Is there a reason for this, something silly and simple that I'm missing perhaps? I'd very much appreciate any help,…