This model was made for my game modeling class i attend at AI san diego. The concept was made by the artists at mythic for the Warhammer game. Thanks to alot of the people at school, im posting it up here for crits. I really need help on my texturing. Here is a completed render. I will post a wireframe and shaded later.…
Been working on this character on and off while on paternity leave. I do low poly web browser stuff at work so it was good to have a go at some high poly funk :) Hopefully going to get some time to do the armour details next week. Cheers, Elec²ron
Hello everyone, I recently finished a project that was used to learn some more about hand painted textures. It was a fun experience. 3D viewer and breakdowns can be seen at https://www.artstation.com/artwork/v1AlAA. Feed back is welcomed, thank you!
I got permission to model this lovely lady by Mr Dean Holdeen. Any ideas what those things sticking out her head are? I'm pretty sure they are ears? But they seem to be fury or have feathers, hard to tell because of the resolution Here's a quick dynamesh girl I did for a start, will refine much further later. I'd…
Just finished blocking everything roughly to match the concept in my head. Would like to hear out what you guys think before moving to detail. Thanks a lot!
Hi guys! This is my first fully finished real-time character. It was a good challenge, and I definitely learned a ton while creating her! I'm looking for critique, so if you have an opinion or some thoughts about her, please feel free to comment! :) I've working on her for quite a long time, I think I kinda lost my ability…
Hello guys, i'd like to show our Vailorrian WIP char for our demo gameplay soon called Sovereign Story which already got greenlit. It's done in Unreal Engine 4.11 More screens of the game in our company twitter:https://twitter.com/AvalonGamesLLC?lang=en Hope you like it!:) All the best! Marcos C.
Hi :)Many years ago I played a lot on official server in Lineage II, Memories of this time inspired me to create this project.
This is NEXT-GEN game ready 3d model.For this project I usd a couple software like: Zbrush, 3ds MAX, Marvelous Designer, Quixel Mixer, and Photoshop. Presentation I done in Marmoset Toolbag.Hair…