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Elf Warrior

Hi guys!

This is my first fully finished real-time character. It was a good challenge, and I definitely learned a ton while creating her!

I'm looking for critique, so if you have an opinion or some thoughts about her, please feel free to comment! :) I've working on her for quite a long time, I think I kinda lost my ability to inspect objectively.

The high poly was created in Zbrush and Blender, retopo and UVs in Maya, Substance Painter for texturing and Marmoset for rendering.

Total polygon count: 78k (Hair: 35k, Full body: 37k Sword: 6k)






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