This model was made for my game modeling class i attend at AI san diego. The concept was made by the artists at mythic for the Warhammer game.
Thanks to alot of the people at school, im posting it up here for crits. I really need help on my texturing.
Here is a completed render. I will post a wireframe and shaded later.
Programs used:
maya, 3ds max, photoshop, roadkill, zbrush
6,058 tris
Replies
Looking like a good start to me on the texturing and I like the model as well.
I would say it definitly needs a dirt pass of some sort right now. Putting a little wear and tear on those textures could go a long way.
By the way what kind of maps are you using (diffuse, spec, normal)?
If you use a dirtied up specular I think it would help a lot as well.