I know we have unofficial collab project, and some other group activities going on, but I've often wondered if we could do a mod as an art community. This wouldn't be design by committee, either. Design-by-committee or "too many cooks in the kitchen syndrome" is what kills a lot of the group projects. A few people - myself…
I created this as the environment, for last semester. My teacher said I really needed to start posting here so I could get some professional feedback even if it's slightly intimidating. so here it is created in UE4. here is the original concept created by edmund liang and a video run through at this link:…
Just wanted to share and get some critique on some of the projects i have completed in block 3 and 4 of Game Production at the Dave School. Since this is an accelerated curse all this projects where made in a week or two so i didn't get to push the details as much as i wanted. "Argorian Warrior" from "Ratchet and Clank: A…
Hello everyone, we are a small group of game devs known by Everlight Games, we are currently working on a high fantasy video game project known as Equilibrium. Due to the amount of artwork the game will require we need an additional artist, Our team currently consists out of a writer, Coder and 2 artist. The job of the 2D…
We are looking for freelance 2D concept and 3D character artists to work with us in a project starting October 1st. Are you available to work on a project over the next few weeks? It would be to create 2D concepts and 3D models of characters and associated customizations/accessories for an unannounced augmented reality…
The Project As stated in the title I am looking for a variety of artist roles to help me with the production of a game concept I have been working on. It will be a scifi-horror with a slight dieselpunk appearance. The project is currently aiming to be a trailer-style cinematic showing an overview of the game's concept,…
Hi, I came across Hexels as I'm trying to create/commission some "animated engineering diagrams" for a metrology (measurement science) website. Think a bit like a black and white line engineering drawings , oblique or isometric projection, with an animation showing things like angles changing and their numerical impact.…
Ok an N-pole shading error - (a vertex where 5 or more edges meet) which forces Blender to average face normals across different angles, causing dark spots or "pinching" artifacts when using smooth shading. And here's a few options that may resolve the problem 1. To fix the Normals and Smoothing often, shading artifacts…
Hello folks, Our project called Lyfe is looking for 3D artists. First of all: What are we? Good question. Lyfe set out with the plan to create an evolution based game of pc. If this got your attention you might want to take a look at our project page over at gamedev.net. There you can find our design document, too. In our…