Hi! I'm working on a cartoon-ish game at the moment and we are using vertex color only to paint our objects. Most of the time, I'm colouring per face in 3d studio, so I can get hard edges in the colouration. It works pretty fine in max, but when it comes to export it as a fbx (or any other format), the face color…
Im doing my best to learn maya at work and Ive hit some walls. I really didnt want to do this but I would like to use this thread to ask my questions rather than litter polycount with random issues. First thing to note is that I have been reading a lot of the other threads on here asking for maya help etc so Im not being…
This is an art test that I did a couple of months ago. It wasn't NDA'd, but I don't want to say who it was for or give any specifics regarding the requirements as a courtesy to the company. I spent about a week and a half in UDK; it was the first time I've ever really done more than import a random prop and throw a few…
Hey polycount, I've made this thread on which where I will be posting the models I'm making for a mmorpg project. The game is space based and what we are aiming for is something similar to EVE online. So the first thing I have made is this cargo pod, which is for supplies, goods and equipment. It's not that large. The pod…
...an internet radio show about videogames and the people who love them. Hosted and edited by former EGM and 1UP writer Robert Ashley. This guy. It features music by I Come to Shanghai and posters by Olly Moss. Each episode focuses on on particular topic in the world of videogames. Episode One: The Death of EGM Robert…
Hey folks, Still nothing really that interesting to post, just thought I'd run my new site layout and design past you all to see what people think. http://www.greveson.co.uk/temp/ All hand-written in PHP and CSS, I've also set it up to allow different styles if you pass a "style" parameter to the link so I can quickly…
Hello Summoners, To begin this topic, i would like to say this is my first attempt on a contest. I'm also very new to VFX in general as i've been really intrested in this only 2 weeks ago, i've been messing arround enough with all the tool that gave me Unity and decided it was time to work on something somewhat bigger. For…
Hey guys, so I started a new project last week and it's a little slower going than I expected it to be because I am taking the time to put a lot of detail in and add a lot of different props but I think it will be really cool in the end. Basically it is going to be a Boxing Gym. I am still working on the blocking model so…
Hello everyone! My name's Christopher Albeluhn. I've been working hard on a tool for the past few months to allow artists to paint textures directly inside the Unreal engine without dealing with a third party app. I wanted something to quickly load up, reference the textures I want to edit, have a quick and easy exporting…
Hello. This is my first unreal engine project which i plan to post in my portfolio. Before i was doing only props, this is my 1st environment. Also a first project where i can learn unreal beside tutorials :) For now so far i have mostly 70% of models and from textures only foliage and cobblestone texture. If anything else…