The BRAWL Tournament! We're kicking off a new contest here at Polycount - The BRAWL TOURNAMENT. Participants will be working from a HUGE list of existing 2D or 3D fighting games to come up with their own 3D reinterpretations of their favorite FIGHTERS or STAGES. Only the best of the best can enter in the BRAWL Tournament…
Description TriCAT is a market leader in virtual 3D learning and working environments, virtual classrooms and academy. We set the standard for technological developments and are constantly working on innovative solutions to make learning and cooperation economical and sustainable. We are now seeking a talented,…
Might as well add a possible solution for them also, @Don_Wasyl : when i disliked or wanted to get to the texturing already and didn't care about the uv's, (old model or doing texture tests) i just hand made the seams where they needed to be (about 5 minutes), pretty quick in max (again only program i learned the most in)…
Any feedback/critique is welcomed. Can't seem to get any on other places/platforms. This is for my ArtStation Challenge, hope its ok posting it here. The theme is Space Opera for those unaware. Got any cool ideas? Throw them as well. What do you guys think of the overall composition? Lighting i feel its fine BUT definetly…
I'm looking to create 3D stylized assets and props of various Solarpunk styled scenes like this example: (source: https://www.artstation.com/artwork/dOxBwe ) STYLE I'm targeting a cartoon/anime stylized style similar to "Valorant" or "Borderlands 3" or "G.I. Joe: Operation Blackout": Another example of the targeted…
Hello I'm having a tough time thinking about my current problem. I finally got a job at Quixel which opened up in Pakistan but I really want to move out of my country and apply to other places, I like working there but the fact that making plants over and over is kind of becoming less challenging as it was before. What my…
Weapons/Prop Artist About Skymoons Skymoons
Interactive Entertainment are an immensely successful mobile game company based
in Chengdu, China, who have recently begun their expansion into western markets
via the opening of Skymoons Edinburgh, an ambitious new studio in the capital
of Scotland. Skymoons Edinburgh are…
thank you all for you applications and sorry if we didn't get back to everyone that sent in a cv we have been really busy, we have now filled the role so are now closed for applications Many thanks Team Skymoons Character Artist – Scotland About Skymoons Skymoons
Interactive Entertainment are an immensely successful…
Hi-Rez Studios is hiring an experienced Senior Character Rigger to work at our studio in Alpharetta, Georgia. At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented…
Definitely EEVEE: Definitive Interiors SHIPS Chipp Walters here and I just wanted to let you know we finally released the Blender 2.8 course: Definitely EEVEE: Definitive Interiors. It’s an in depth look at how to render interiors using EEVEE. Interiors are considered some of the hardest challenges for a realtime render…