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[PAID] Looking for 3D stylized Environment Artist UE4

I'm looking to create 3D stylized assets and props of various Solarpunk styled scenes like this example: 

(source: https://www.artstation.com/artwork/dOxBwe )

STYLE

I'm targeting a cartoon/anime stylized style similar to "Valorant" or "Borderlands 3" or "G.I. Joe: Operation Blackout":




Another example of the targeted stylized look

Modular Asset Creation

These will need to be modeled in a modular way to allow for flexible level building. The image below breaks down each element in a modular way to enable level building:

(Link: https://drive.google.com/file/d/19pP766qPuh7k8JRU7NJg84zzYO53ELsq/view?usp=sharing )


The example image below gives an example of breaking down concept art into modular bits which are then used to build the concept art into an in-game level:


Additional "Solarpunk" examples here:  

2019 Atomhawk Challenge - Solarpunk

Solarpunk Pinterest Board


Job Scope:

  • Create a kit of modular 3D assets with 15 - 30 unique pieces for use in Unreal Engine
  • Collaborate with 2D environment artists on how to translate designs into a modular way
  • Creation of basic PBR maps (texture, normal, roughness, possibly emissive)
  • Deliver in fbx format
  • Potential to create kits for additional environments (up to 6 in total)


Qualifications:

  • Experience creating 3D enrivonment assets & props in a stylized art style
  • Experience creating models for use in Unreal Engine
  • Comfortable working in an iterative, agile environment
  • Self-directed, receptive to critique and feedback


How to Apply:

Please email me at protodroiddelta@gmail.com and include examples of 3D stylized assets used in Unreal Engine in your portfolio. Also, please mention this polycount listing so I know the source.

Also, please provide a preliminary quote for creating the 20 environment assets in the reference image (ignore the Bird Skel Mesh)

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