Weapons/Prop Artist
About Skymoons
Skymoons Interactive Entertainment are an immensely successful mobile game company based in Chengdu, China, who have recently begun their expansion into western markets via the opening of Skymoons Edinburgh, an ambitious new studio in the capital of Scotland. Skymoons Edinburgh are currently developing a state-of-the-art mobile MMO project, and are looking for keen and talented people to join the team. Successful candidates will be joining a team who strive to deliver cutting edge mobile games using the latest technologies with a global market focus, working in a fast-paced, technically challenging and openly creative environment.
Job description
The Artist will work with the Art Director and Designers to develop a full range of weapons/props that fit the overall look and art style of the game. They will be responsible for providing and implementing production quality Assets and working within and developing the Weapons customization studio.
Skill needed
· At least 2 years’ experience working in games
· A good understanding of 3D Studio max
· A good understanding of working in Unity
· Exceptional knowledge of the asset creation process (block in, high and low poly, multi part baking, PBR texturing, etc).
· Excellent skill at sub-d modeling and hard surface sculpting.
· Flexible skills that translate to different scales and subject matter (weapons, vehicles, Props, etc).
· Ingrained sense of the principals of design and how to apply them to your models and textures.
· Self-motivated, good communication skills and the ability to integrate into a tight knit team.
· An exceptional understanding of hard surface modelling techniques for use in creating complex mechanical objects, such as, weapons and vehicles.
· Superior eye for light, shade, colour, and detail in creating texture maps and materials.
· Self-motivation, good communication skills, and a great team-player attitude.
Replies
Many thanks
the Skymoons team