Hi folks! Howdy? My first game character on the way :D . I think Im done with the sculpting phase and I would like to hear your toughs on the overall silhouette, character appeal and everything else you guys think that should be improved before I go to the retopology phase. Currently my plan for the workflow is: base mesh…
3D Character Artist Job Description: We are looking for a 3D Character Artist to help create and build several sci-fi character assets for a UE3 game. You are responsible for creating humanoid and mechanical characters in Zbrush, making LODs and texture maps based off conceptual artwork. This position is a short-term…
Hello Everyone, Let me start by introducing myself since I am new to the forums. I'm about to graduate and am working on assets for my Demo Reel. I would greatly appreciate your feedback and criticisms. Victor-Ryan is a Character I'm currently working on. Ultimately I will texture, Rig, Animate, and Implement this…
I'm looking for a freelance character rigger to help rig stylized characters for an upcoming animated series on my YouTube channel, which currently has over 30,000 subscribers. The project is paid, remote, and freelance/contract-based. Immediate start preferred. What I'm Looking For: -Solid experience rigging characters…
www.artofgiles.com gilesruscoe@googlemail.com Character artist seeking both short term and long term character art or prop creation work. Experience with multiple clients and experience with both mobile and pc/console creation processes. Previously I have been responsible for creating complete character models based on…
We're a startup food brand launching direct to consumer (D2C) and via Distributors sold in export markets. To establish our unique brand equity we're launching characters and require short animations (15s, 30s and 60s) to bring the brand and characters to life. We are willing to share a percentage of our worldwide profits…
Hello I am looking for a character artist for games who is good at modeling realistic faces and hair (hair cards)+ anatomy and eventually armor inside Unreal Engine 5. Price is negotiable. Please send your offer and portfolio to this thread.
Hi: First time posting here so endulge me if I missed something. I would like to have a simple lowpoly 3D character (around 2000-4000 polys). The character must have UVs with some specific constrains (detailed later) and have enough polys in joints for animation (no skinning required). Also the character must have four…
TECHNICAL ARTIST Emeryville CA Position Purpose: The primary role of this position is to rig high quality character assets and put them into the game. The Technical Artist will also serve as a bridge between Artists and Engineers to troubleshoot problems and issues as they arise. REQUIREMENTS Prep character models for…
Hey guys! We've got a character workshop here at school, and I've always wanted to make a spacemarine, although I've always been more keen on making spaceships and stuff. However, now that I have to make a character I thought I might as well create a space marine. This is my first real character. My _first_ character was a…