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[PAID] Freelance Maya Rigger (mGear Preferred) for YouTube Animation Project


I'm looking for a freelance character rigger to help rig stylized characters for an upcoming animated series on my YouTube channel, which currently has over 30,000 subscribers.

The project is paid, remote, and freelance/contract-based. Immediate start preferred.

What I'm Looking For:

-Solid experience rigging characters in Maya

-Familiarity with mGear is strongly preferred

-Able to deliver clean, animation-friendly rigs (body)

-Knowledge of deformation, controllers, skinning

-Comfortable working with stylized proportions and non-realistic characters


Bonus Points If:

-Have experience of Facial rigging

-You enjoy humorous or absurd animation

-You’ve worked on animated shorts, YouTube projects, or stylized content


Payment:

-This is a paid freelance position, per rig or per project — open to negotiation based on experience

-Payment is made immediately upon completion of each agreed deliverable


Please message me directly via Polycount or send an email to:
📧 gregfoster3dvfx@gmail.com

Include

-Your reel or portfolio (with rigging examples)

-Brief summary of your experience

-Your typical rate per rig (or hourly/project-based


Thanks!
Greg
(YouTube: gregfoster126)


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