http://forums.epicgames.com/attachment.php?attachmentid=12090&d=1370073733 http://forums.epicgames.com/attachment.php?attachmentid=12091&d=1370073742 http://forums.epicgames.com/attachment.php?attachmentid=12089&d=1370073723 Hello guys, need help with this issue with ligthing in my UDK mobile game. on my ipad and pc, there…
I'm a maya user. I've been having all sorts of problems with normal mapping lately, and have been looking for some help. I can get scratches and stuff on my models no problem with mudbox or PS. Its with high poly to low transfers that I'm at a loss. its usually fine except for the edges. If I have simple box primitive and…
Hi everyone! So I'm working on an M4A4 and I would really like some feedback! I'ts finished! My inspiration is the retro sci-fi graphic style from the 80's, so nothing from a specific film or whatnot. So I wanted to put this style on an M4A4, so a flat design. Here is the progress I've made so far: Here is the workshop…
This may be a noob question but... do you know a quick way to tile a texture in Photoshop, easily controlling repetition amount, rotation, offset? Visually, this can look like tiling a texture on a 3D plane in any 3D package :) Photoshop Fill Patterns are slow to use and you can't quickly change…
Hey everybody , Been working on this model for 3 days. *basic head shape : 6 hours *ears , eyelids , eyes , tweaks : 8 hours *Sculpting : 4 hours Couldn't progress any further because mudbox lags like hell on +4 sub div. I would really appreciate it if anyone can tell me about a way which can make mud box faster. "ps: I…
Hey everybody, I new to the whole sculpting thing (came from efx) and I'd like to know how do you retopo skin folds, especially those that fold in on themselves. Where would I put the points? If I put them on top of the folds, won't that affect my geometry badly? Then again, I don't know if I can put them inside the…
Hi polycount i am new here and god to be here i am from Europ Montenegro and i have one question is there any god tut for texturing i now about modeling bat the texturing is my beeed side so i like to learn more of that makeing the bump,spec,deff,reff maps and others and how to use it where to put it and ooo i use 3ds…
I've been modelling a werewolf between my semesters at college, I've finished the high-poly and retopo using the freeform tools extend and stepbuild, however no matter what I do, I always end up with the low res's topology in the normal map when rendering to texture, I can't find anything on google mainly because i dont…
Hi people, I'm been looking through quite a few methods of helping the mesh deform when it's rigged. There are a few good methods, but when you start narrowing it down to the unity engine, there isn't much choice and I'm a little stuck on what is the best method. So here's the scenario. I have a short fat worm like…
Hi, I'd like to ask you about sculpting everything you imagine - you can see it there https://www.youtube.com/watch?v=onWhRE2zhzs&t=313s I tried soo many times but I never succed. I try using many references and other stuff but I think that I can't read reference. Any advices? Ps: Lately I cannot sculpt anything - I mean I…