We need to replace the current Rig of our Hero Models because the current one is very old and buggy. It was never meant to be used in UDK but we had no other choice. Unfortuneately this causes some trouble now and really needs to be replaced. The 3 Models share the same Rig and also 90% of the animations. Now we need an…
Hey PC, I need some help... For some reason whenever I bring a sky-dome mesh into my level and build lighting my shadows become so black that you can't see anything that isn't in direct light. I'm using the Feb 13 build of UDK Without Sky-dome With Sky-dome & build Ive tried production lighting and I've tried rebuilding…
Hey folks! I've been modelling props for a good while now but i realized how desperately i needed to add environments. I found a concept that i wanted to do in modular pieces which is this one by a Lim Hang Kwong So far this is what i have thrown in UDK so dont mind some of the smoothing errors yet: And here is the…
Hi all, ok this is real mind bender or i did something wrong. ok here is the problem 1280-768=512 then you divide 512 / 2 = 256 Now the issue with the given numbers im having is I have one large cylinder floor with diameter of 1280, on top of it I have another cylinder floor with 768 diameter. After aligning the 768…
Hello all! This is my very first post in polycount. First of all forgive my bad english. I bring some kind of energy tower/power core. At first chance it was a sci-fi hardsurface modeling experiment and I have no concepts at all. That's the reason i'm getting out of ideas. The goal now is to create an entire room full of…
Hey guys! This is my first post on polycount. My friend poffington who is already on here has been bugging me to start posting on here and i finally have taken the time to set it all up lol Here is a project i have been working on and am in the final stages of completion. It was inspired by TokyoGenso's train station…
Hey all, Here's the deal. I have a monster animated in maya and I did the entire animation in Y up. But I've recently learned upon importing the animation that UDK uses Z up... (wasn't paying attention to the xyz at the bottom). I just want to know if there's a relatively quick way to re-orient the mesh in maya without…
Hi guys...I just installed UE4 and swarm is failing. I had this problem with UDK before and it just started happening suddenly in any version of unreal I used. It did used to work a long time ago, no idea what changed :( I tried reinstalling, tried disabling all firewalls, tried setting to high priority in task manager...…
Does anyone know if I can, on the same object split into polygroups, polypaint high res texture details on one polygroup and use a low res tilable texture on another polygroup. I don't want to split the mesh but the texture that appears on the top of the model needs to be simple and is less important that the polygroup at…
Right so, i was just playin around with some particles in UDK. I saw that the ones that i made seemed too small so i scaled them up to a pretty decent size to get some bright dense fog/smoke whatever you can call it. and it was playing well in the viewport. But when i tried running it using the "Play Level on PC",…