Good evening, bros. I'm working on this for a school project. It is based on a few concepts that I've found on the interwebs to Baine Bloodhoof from the Warcraft Universe. He's a pretty cool character that has had little screen time over the years, and recent events brought him to the limelight - albeit with the same model…
Greetings all, I am currently in the process of modifying my game art portfolio in hopes of landing a job in my field. After posting some of my older work on ConceptArt.org and PennyArcade, the feedback I received was as follows: - I have a weak overall presentation. - I have "incredibly weak" texture work - The way the…
This is a thread where I make updates on my Zbrush brush work. download brushes at - https://gumroad.com/environmentdesign Pictures and videos - https://www.artstation.com/artist/jronn Questions and updates - https://www.facebook.com/JonasDigitalArt/ Most recent post - Christmas and new years is upon us and I present to…
heya all, another rooster prototype is here and half-ready to test :) (The mech one is on pause for a bit btw, I'll come back to it in a bit) download: http://dl.dropbox.com/u/8878789/togl19.exe 'R' resets game arrows to move 'space' activates 'bumpers' and sends out 'soundwaves' video: (note, wall climbing is temporarily…
Hello everyone, I've been working on my portfolio and sending out applications for game art jobs (mostly 3d environment/character/props). I'm living in NJ currently, and have been applying all over but I haven't garnered any real interest. I've been working pretty extensively on it, and the past few months have taught…
Hello! This is my first time posting here and I want to say thanks for taking the time to read this. I graduated from college 5 months ago with a game design & development degree and now that my summer job is over I am taking some time to make my portfolio professional quality so that companies can take me seriously. I've…
some of you may remember me from a few months ago, im at my second year in uni and we're learning character modelling/animation. I will soon be building morph targets onto my face and I was wondering if, before that, there was anything that drastically needed changing on my models topology (this is my main reason for…
(Block-out with character scale) Hi everyone, I am Aukje! I'm a 4th your Game Art Student. I have finally decided to make what I am most passionate about! Which is Stylized/hand-painted 3D, Fantasy theme, Lush vegetation and Color! The Diorama that I am currently working on, is supposed to be a small snapshot of a Chinese…
Hey there! I am Melina, and I am currently studying at SAE Institute Germany. At the moment, I am working on my bachelor project in the field of creature art. My creature contains elements such as being a survivor of a long term snow and ice storm. More information will follow in the bullet point list. For the…
Hi everyone, I am a 3D artist and I wanted to make a VR UE5 project for the sake of learning and improving my skills. I want to present what I have so far and hear your advice and feedback. This is still a WIP but I am running out of ideas. I definitely want to push the graphic quality further, if possible. I want to…