Hey, I'm a fresh out of uni student and so I decided to beef up my portfolio with some stuff. After careful deliberation I have chosen to do a Adventure Time scene with some of the main characters. First off I modelled Peppermint butler: Reference: 3D model: Final: Finn's golden sword reference: 3D model: Final: Next up…
I have started a new environment based on the piece "Ready for Adventure" by Oliver Guiney. Concept: https://www.artstation.com/artwork/2rrBy I am mostly basing my environment off this piece, however I will be making deviations here and there depending on what I feel looks good in engine. I have currently just got basic…
Hi, I`d like to present my last work, which was done for Deadfall Adventurers ( Developed By: The Farm 51, Published By: Nordic Games). I Senior Level Artist and I was responsible for: - meshing - creating textures - lighting/postproces - creating big and small environment hipoly/lowpoly/props San Francisco - creating…
Cool idea Martin, looks great so far! I would probably make the map the focal point of the scene. It's an adventurer desk, so make it look more like a treasure hunter map and more interesting, add an "X" that marks the location of the treasure, notes of the adventurer he wrote down there, add some coffee stains from the…
Hey Everyone. So I decided to make some fan art based off adventure time. I fell in love with the set of the inside of the tree house, so I decided it was time to make it in 3D. This is one of my first full interior scenes, so I'm excited to pump it out. First, here is my reference: And here is my model Work in progress:…
Hello PC peeps - just wanted to share with you an interview with two FX artists from Naughty Dog who worked on Uncharted 4: A Thief's End. In it, Neilan Naicker and Ray Popka talk about using Houdini for doing destruction, rigid body fracturing, ingame dynamic rivers/flowmap generation and spawning thousands of running…
Hi Polycount. I will be posting my work in progress on the creation of a scene based on Jake and Finn's tree fort in Adventure Time. So far I have completed a small art test, just to get an idea of what style I would be aiming for. Also I have begun blocking out the scene. I found out afterwards that someone last year had…
Hi there, I´m not exactly the most active user here, but I wanted to drop by and let you know that "The Book of Unwritten Tales" will finally be getting an english release on friday. It´s more or less an old school adventure game, parodying the world of Fantasy and RPG, and was received very well by press and players alike…
Hi all! I started to work on this demo scene (proof of concept) for my point & click adventure game (UE4).
Still a lot of work remains (the hero character is definitely a palceholder :smile: ) but I think its time to show around what I have so far. Here is the video: https://www.youtube.com/watch?v=uN17xTyAgr4
I am a casual game developer, and looking for a freelance 2D artist to create assets for a click adventure/hidden object game. Would prefer to work out a flat rate per scene or puzzle if possible. Specifically looking for someone who can create puzzles such as http://loadnewgame.com/images/myster...st-screen2.jpg Also need…