Hello PC peeps - just wanted to share with you an interview with two FX artists from Naughty Dog who worked on
Uncharted 4: A Thief's End. In it, Neilan Naicker and Ray Popka talk about using Houdini for doing destruction, rigid body fracturing, ingame dynamic rivers/flowmap generation and spawning thousands of running chickens!
See full interview here:
http://www.sidefx.com/stories/fx-adventures-in-uncharted-4-a-thiefs-end/![Image: http://www.sidefx.com/media/uploads/story/stories/fx-adventures-in-uncharted-4-a-thiefs-end/figure-6a.jpg](http://www.sidefx.com/media/uploads/story/stories/fx-adventures-in-uncharted-4-a-thiefs-end/figure-6a.jpg)
![Image: http://www.sidefx.com/media/uploads/story/stories/fx-adventures-in-uncharted-4-a-thiefs-end/figure-1b.jpg](http://www.sidefx.com/media/uploads/story/stories/fx-adventures-in-uncharted-4-a-thiefs-end/figure-1b.jpg)
![Image: http://www.sidefx.com/media/uploads/story/stories/fx-adventures-in-uncharted-4-a-thiefs-end/figure-3b.jpg](http://www.sidefx.com/media/uploads/story/stories/fx-adventures-in-uncharted-4-a-thiefs-end/figure-3b.jpg)
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