Hey there, I am a graduating senior at a 4 year university majoring in Digital Arts and I am running into some problems with my thesis. I am making a video game some other students using the UDK engine and I am having the HARDEST time with buildings. Anything and everything about them. So if anyone could answer some…
My professor has a language learning academy and he wants to have a model to give his students based on the logo Looking for an artist who can make the following STL files: Stylized model of the owl (it will make printing easier to make the glasses and the feet separate files that can be attached afterward) Base for the…
This is around my third try and modelling a soldier that could be usable in a game or put into a game engine, Please help offering suggestions and things I've modelled wrong etc I've been using blender for 5 years but still not as good as all you guys are. I had to remodel the whole soldier at least 3 times since either…
Greetings folks! While this isn't my first post here (been lurking for years) this is my first model post. I've recently been undergoing a damn-the-torpedos endeavour on learning Maya and 3D modelling in general and this I'm hoping to get some comments and critiques of this so that I can put the knowledge to use on further…
I found that doing hard surface modelling and prototyping at the same time in a standard modelling (not sculpting) app is not doable for me. When I started learning modelling I thought that there will be a time when I'll be able to model without relying on reference images that much. Well, it seems that it's not happening…
This is an environment prop that I am working on as a personal project. The purpose is to use this for future staging in an environment scene. My goal is to demonstrate a step-by-step process breakdown for modeling assets. The end result is to achieve a photo realistic look with a game model. This model is textured using a…
I'm getting into human 3d modeling for an action game. I am not the greatest modeler in the world, and getting into the human aspect of modeling is a newer challenge itself. I've skimmed some member's models here (kudos to the OddWorld modeler) and was impressed by the work. So now, how did you go about making these…
Hi, I've been modelling for about a month now and have been getting used to a lot of the technical aspects of digital modelling. This is my first real attempt at a model, going down a full pipeline and hopefully soon to finish (trying to model around work schedule). I decided to do a Dark Eldar Wrack, for those who don't…
Hello, We at Cromo3D are looking for a detailed modeler who can create 3D models of furniture for Archviz. Most of the times the information available to model these objects is just the manufacturers' websites. You will need to use your imagination to fill in the gaps if there are no drawings available. Please, DM you…
Hey guys, see the blurb below and let me know if any of you can help! It's good stuff that would fit in well into a portfolio. We are currently in the process of developing beta 2 of International Online Soccer: Source, a mod for the Source engine (http://www.iosoccer.com). We are overhauling the whole game however we've…