Or you can render using CPU or a free render farm like SheepIt if your CPU is really slow. Unless you're trying to render highly complex and long animations almost any CPU should be enough to give you a proper decent quality render overnight
I've been trying to find a good way to render out my animations now that I'm putting together my demo reel, but I'm not really sure how to go about doing it in Maya. I've seen a lot of people use a white or solid color curved plane in the background to pick up soft shadows which looks really nice and their renders seem to…
Hi Guys. Forgive me for i have searched but not found. I have finished a project in Maya (which i'm new to) due to the rig being mayan and decided it would be faster to do that. Now i'm coming to rendering and short of time, I don't have time to learn how to light in Maya. I was going to try and render back in Max using…
Does anyone know how to set up a mental ray render with normalmaps. I've setup the shader the standard way...normal bump in the bump slot and turned up the value to 100. The render comes out flat, is there a shader for this?
I'm trying to render my texture using yafray in blender, it works in Blender internal renderer, but once I enable Yafray all I get is an untextured object. Are there some special settings to get the textures to show up?
Hello! I'm on a task to generate a lightmap for faking car's headlights output using Arnold for 3dsMax 2020 along with render to texture. So far I managed to obtain the "pure" light projection, and I'd like to add on top a caustic effect using the glass lens in front of the light sources that are mesh emitters (can't use…
Hey folks. I find myself with somewhat of a dilemma. I've been roped into making some high res rendered promo material for the studio next week, primarily working on lighting and materials for Mental Ray. Now being more or less exclusively a modeller and game res texture artist, I've kinda got 3 days get at least a working…
OK, so I've been stucked with this problem for weeks now. Searched the whole internet and tried a bunch of different settings. But still no progress and it is getting really frustrating I can't seem to solve this "simple" problem. I've created a detailed sculpt in zbrush and rendered out displacement maps and a lores obj…
Hello, I hope I have put this in the right thread. I recently upgraded to 3ds Max 2018, coming from the problematic 3ds Max 2014. However, I have encountered a problem when rendering maps on a small box model I have made. Basically (and unlike what I experienced with the older version of max) the render seems to only be…
Hello,everyone!I am new here,and want to ask for some advice about render time. Can anyone tell me how much time will it take to render a fully detailed 3D cartoon film? We have hi gfx and about 1h 45m with a core i7 2nd generation processor. Your answers will be very appreciate.Thanks a lot!