Hi, this is my model (not final yet..waiting for approval), it's a adventurer teen with a space suit & helmet looking for C&C at any aspect, it's for a game we're doing now. thx
Hoping to get some input on a new overwatch stylized marine I'm trying to create. The body is done but now I'm working on blocking out the actual armour and such, any critique is welcome!
Hey everyone, just finished up another model and would like some opinions/feedback on it. Modelled in Maya, textured in Substance, and rendered in Marmoset 3 (obviously lol)
Hey everyone, this is my first post on polycount forums and im glad to be here! This is a project i've been working on for a month now. It's my first project and would love some critique.
Hi everybody, I am trying to sculpt a pretty and cute young woman and would appreciate if you can critique my work so far (ignore her ears :) ) Thanks!
yep, it's a building (wip) anyone got some ideas how to make it a little more interesting? got a sidewalk, streets and ac units still to add (and finished textures >_>) but dunno if it's really folio content :\
Starting my sketchbook today! I will mainly use this to post WIP updates of personal work, practise my 3D skills and experiment with new techniques. Feedback and helpful links are always welcome :)
Um, I suppose im posting because I want critiques. Thanks in advance. :) ..... My first Post will be a WIP. 3D. Usopp from one Piece. 2227 Poly's; 3DS MAX