It's fairly early on in the sculpting process but I'd like to get an idea of how I'm managing to capture the likeness sofar - if at all. And feedback appreciated.
Hello! My goal is to make top-down environment assets in a pre-rendered 3D style, basically like Super Mario RPG. I can't find any other good examples, so I've also included pics of static backgrounds from PS1 games that have similar art direction, just not the top-down perspective. 16-bit games like Donkey Kong Country or…