Studio: Clapfoot is an independent video game studio located downtown Toronto that develops innovative console & PC titles. We work in an open team environment where creators are encouraged to stretch their imagination and work beyond their existing constraints. We are currently working on an ambitious project that will…
Studio: Clapfoot is an independent video game studio located downtown Toronto that develops innovative console & PC titles. We work in an open team environment where creators are encouraged to stretch their imagination and work beyond their existing constraints. We are currently working on an ambitious project that will…
As a Server/Backend Programmer at YAGER you will work on
Dreadnought (www.playdreadnought.com), an awesome and
exciting AAA F2P project with an international team of highly experienced and
talented developers that are passionate about their work. Responsibilities * Implement and maintain our online services * Collaborate…
Magnopus is a visual development company founded by Oscar-winning artists and technicians in Los Angeles, combining art and advanced technologies to create Hollywood-caliber experiences in education, entertainment, and industry. The projects we work on range from designing visual effects for feature films, to creating…
Adventures In Purgatory - Now known as "Not the End" An Adventure RPG set in the worlds of both Hell and Purgatory, in development by a small indi team of developers is looking for dedicated artists who want to be part of something bigger then the sum of it's parts. If you want to be a part of a creative effort to bring a…
Hello Polycounters! We at newly founded Blink Studios are making a game called SKAR and would like to share a few bits and pieces from the game as the development moves forward. Skar is a hack n' slash rpg dungeon crawler for mobile/iOS, with a following pc and mac release, so all assets are made with this in mind. We will…
Great games start with great people! High Moon Studios is looking for a talented Level Artist to create visually inspiring and creative 3D artwork for a high-profile title. This position is projected to start in January/February 2012. If you feel you have the skill and would like to join our award winning video game…
Roll7 are a BAFTA winning studio preparing to embark on their most ambitious and exciting project yet; Laser League is a 3D, high-octane sports / action title. Development is run remotely so the applicant is to undertake the vast majority of their work at home. Appropriate equipment, dev kits and software licenses will be…
Hello all... I'm hoping someone on these great forums can help me out on a little quest. I'm looking for leads that can point me to some of the "best" or most "respected" 3D artists out there that create works that embrace the constraint of low-poly counts and no textures. What I'm wondering is if there's an artist that…
Hey everyone, I have really been struggling to find any decent resources online on tips/pointers for effective game topology that would be suitable for importing to a game engine or passing off to a rigger. Through all my reading, I generally find conflicting information about triangles and N-gons and effective ways to…