Magnopus is a visual development company founded by Oscar-winning artists and technicians in Los Angeles, combining art and advanced technologies to create Hollywood-caliber experiences in education, entertainment, and industry. The projects we work on range from designing visual effects for feature films, to creating immersive content and interactive experiences with both custom and off-the-shelf hardware and software for museums, schools, restaurants, and where ever your mind can go.
Job Description:
Were cooking up some cool products to have a big impact and are looking for an UNREAL generalist with a focus in level design to be a part of the team that brings them to life.
Must have a good foundation in hard surface modeling, texturing, and lighting. You will also be responsible for:
Designing, developing and testing UX for various applications
End-to-end development of new features from concept to deployment
Performing continuous integration, configuration management, version control, and testing
Creating specific, detailed, and clear documentation for internal and external use
Working with other business units in order to gather and understand business needs and find creative solutions
Qualifications :
UE4 experience is required, Unity a plus
At least 3 years of direct work experience on game development
Experience with texture & asset optimization is required
General knowledge of Maya, 3dsMax and Nuke a plus
Multi-platform mobile development experience desired
Experience with level streaming a plus
Attention to detail and quality of work
Excellent written and verbal communication skills
Must be able to work in Downtown Los Angeles.
Please email your resume to
work@magnopus.comwww.magnopus.comhttps://www.facebook.com/MagnopusLLChttps://www.linkedin.com/company/magnopus
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